CLASS adh net/minecraft/entity/projectile/EntityShulkerBullet METHOD B_ update ()V METHOD a shouldRender (D)Z METHOD a deserializeCustomData (Lfc;)V METHOD a damage (Ltm;F)Z METHOD aM isOnFire ()Z METHOD at doesCollide ()Z METHOD b serializeCustomData (Lfc;)V METHOD bF getSoundCategory ()Lpd; METHOD i initDataTracker ()V