CLASS dkd net/minecraft/client/render/WorldRenderer CLASS dkd$a ChunkInfo FIELD b renderer Ldmv; METHOD (Ldkd;Ldmv;Lfa;I)V ARG 1 renderer FIELD A ticks I FIELD B partiallyBrokenBlocks Ljava/util/Map; FIELD C playingSongs Ljava/util/Map; FIELD D destroyStages [Ldtx; FIELD E entityOutlinesFramebuffer Lctf; FIELD F entityOutlineShader Ldki; FIELD G lastCameraChunkUpdateX D FIELD H lastCameraChunkUpdateY D FIELD I lastCameraChunkUpdateZ D FIELD J cameraChunkX I FIELD K cameraChunkY I FIELD L cameraChunkZ I FIELD M lastCameraX D FIELD N lastCameraY D FIELD O lastCameraZ D FIELD P lastCameraPitch D FIELD Q lastCameraYaw D FIELD W chunkBatcher Ldmr; FIELD X chunkRendererList Ldjt; FIELD Y renderDistance I FIELD a DIRECTIONS [Lfa; FIELD aa renderedEntities I FIELD ad forcedFrustum Ldne; FIELD af forcedFrustumPosition Lcul; FIELD ag vertexBufferObjectsEnabled Z FIELD ah chunkRendererFactory Ldmw; FIELD ai lastTranslucentSortX D FIELD aj lastTranslucentSortY D FIELD ak lastTranslucentSortZ D FIELD al terrainUpdateNecessary Z FIELD am entityOutlinesUpdateNecessary Z FIELD b LOGGER Lorg/apache/logging/log4j/Logger; FIELD c MOON_PHASES_TEX Lqs; FIELD d SUN_TEX Lqs; FIELD e CLOUDS_TEX Lqs; FIELD f END_SKY_TEX Lqs; FIELD g FORCEFIELD_TEX Lqs; FIELD h client Lcva; FIELD i textureManager Ldty; FIELD j entityRenderDispatcher Ldow; FIELD k world Ldhc; FIELD l chunkRenderers Ljava/util/Set; FIELD m chunkInfos Ljava/util/List; FIELD n blockEntities Ljava/util/Set; FIELD o chunkRenderDispatcher Ldkn; FIELD p starsDisplayList I FIELD t starsBuffer Lcug; FIELD x cloudsDirty Z FIELD y cloudsDisplayList I FIELD z cloudsBuffer Lcug; METHOD a loadEntityOutlineShader ()V METHOD a drawBoxOutline (DDDDDDFFFF)V ARG 0 minX ARG 2 minY ARG 4 minZ ARG 6 maxX ARG 8 maxY ARG 10 maxZ ARG 12 red ARG 13 green ARG 14 blue ARG 15 alpha METHOD a renderSky (F)V ARG 1 tickDelta METHOD a renderClouds (FDDD)V ARG 1 tickDelta METHOD a onResized (II)V METHOD a scheduleBlockRenders (III)V ARG 1 x ARG 2 y ARG 3 z METHOD a scheduleBlockRenders (IIIIII)V ARG 1 minX ARG 2 minY ARG 3 minZ ARG 4 maxX ARG 5 maxY ARG 6 maxZ METHOD a scheduleChunkRender (IIIZ)V ARG 1 x ARG 2 y ARG 3 z METHOD a playGlobalEvent (ILev;I)V METHOD a updateChunks (J)V METHOD a playLevelEvent (Lavr;ILev;I)V ARG 1 source ARG 2 type ARG 3 pos ARG 4 data METHOD a updateBlock (Lbgl;Lev;Lbvc;Lbvc;I)V ARG 2 pos METHOD a renderLayer (Lbgm;)V ARG 1 layer METHOD a renderLayer (Lbgm;Lcuq;)I ARG 1 layer METHOD a updateEntitiesForSong (Lbha;Lev;Z)V ARG 1 world ARG 2 pos ARG 3 playing METHOD a drawBoxOutline (Lcrj;FFFF)V ARG 0 box ARG 1 red ARG 2 green ARG 3 blue ARG 4 alpha METHOD a drawDebugShapeOutline (Lcsi;DDDFFFF)V ARG 0 shape ARG 1 x ARG 3 y ARG 5 z ARG 7 red ARG 8 green ARG 9 blue ARG 10 alpha METHOD a renderStars (Lcuc;)V METHOD a buildBoxOutline (Lcuc;DDDDDDFFFF)V ARG 0 buffer ARG 1 minX ARG 3 minY ARG 5 minZ ARG 7 maxX ARG 9 maxY ARG 11 maxZ ARG 13 red ARG 14 green ARG 15 blue ARG 16 alpha METHOD a renderClouds (Lcuc;DDDLcro;)V ARG 8 color METHOD a renderPartiallyBrokenBlocks (Lcuf;Lcuc;Lcuq;)V ARG 1 tesselator ARG 2 builder METHOD a renderWorldBorder (Lcuq;F)V ARG 2 delta METHOD a drawHighlightedBlockOutline (Lcuq;Lcrm;I)V ARG 2 hit ARG 3 renderPass METHOD a renderEntities (Lcuq;Ldnb;F)V ARG 3 tickDelta METHOD a setUpTerrain (Lcuq;Ldnb;IZ)V METHOD a setWorld (Ldhc;)V METHOD a getOpenChunkFaces (Lev;)Ljava/util/Set; ARG 1 pos METHOD a getChunkRenderer (Lev;Ldmv;Lfa;)Ldmv; ARG 1 pos METHOD a scheduleSectionRender (Lev;Z)V ARG 1 pos METHOD a addParticle (Lgd;DDDDDD)V ARG 1 parameters ARG 2 x ARG 4 y ARG 6 z ARG 8 velocityX ARG 10 velocityY ARG 12 velocityZ METHOD a addParticle (Lgd;ZDDDDDD)V ARG 1 parameters ARG 2 shouldAlwaysSpawn ARG 3 x ARG 5 y ARG 7 z ARG 9 velocityX ARG 11 velocityY ARG 13 velocityZ METHOD a addParticle (Lgd;ZZDDDDDD)V ARG 1 parameters ARG 2 shouldAlwaysSpawn ARG 3 isImportant ARG 4 x ARG 6 y ARG 8 z ARG 10 velocityX ARG 12 velocityY ARG 14 velocityY METHOD a updateBlockEntities (Ljava/util/Collection;Ljava/util/Collection;)V ARG 1 removed ARG 2 added METHOD a removeOutdatedPartiallyBrokenBlocks (Ljava/util/Iterator;)V ARG 1 partiallyBrokenBlocks METHOD a playSong (Lyi;Lev;)V ARG 1 song ARG 2 pos METHOD a getRandomParticleSpawnChance (Z)Lcvf; ARG 1 canSpawnOnMinimal METHOD b drawEntityOutlinesFramebuffer ()V METHOD b scheduleBlockRender (III)V ARG 1 x ARG 2 y ARG 3 z METHOD b setBlockBreakingProgress (ILev;I)V METHOD b drawShapeOutline (Lcsi;DDDFFFF)V ARG 0 shape ARG 1 x ARG 3 y ARG 5 z ARG 7 red ARG 8 green ARG 9 blue ARG 10 alpha METHOD b buildBox (Lcuc;DDDDDDFFFF)V ARG 0 builder ARG 1 minX ARG 3 minY ARG 5 minZ ARG 7 maxX ARG 9 maxY ARG 11 maxZ ARG 13 red ARG 14 green ARG 15 blue ARG 16 alpha METHOD b spawnParticle (Lgd;ZDDDDDD)Ldik; ARG 1 parameters ARG 2 alwaysSpawn ARG 3 x ARG 5 y ARG 7 z ARG 9 velocityX ARG 11 velocityY ARG 13 velocityZ METHOD b spawnParticle (Lgd;ZZDDDDDD)Ldik; ARG 1 parameters ARG 2 alwaysSpawn ARG 3 canSpawnOnMinimal ARG 4 x ARG 6 y ARG 8 z ARG 10 velocityX ARG 12 velocityY ARG 14 velocityZ METHOD c canDrawEntityOutlines ()Z METHOD d reload ()V METHOD f getChunksDebugString ()Ljava/lang/String; METHOD g getChunkNumber ()I METHOD h getEntitiesDebugString ()Ljava/lang/String; METHOD k tick ()V METHOD m isTerrainRenderComplete ()Z METHOD n scheduleTerrainUpdate ()V METHOD o loadDestroyStageTextures ()V METHOD r setupStarRendering ()V METHOD s renderEndSky ()V METHOD t enableBlockOverlayRendering ()V METHOD u disableBlockOverlayRendering ()V