CLASS bhm net/minecraft/block/BubbleColumnBlock METHOD (Lbhi$c;)V ARG 1 settings METHOD a getTickRate (Lbcj;)I ARG 1 world METHOD a onEntityCollision (Lbqe;Lbcf;Let;Lahd;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockAdded (Lbqe;Lbcf;Let;Lbqe;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a randomDisplayTick (Lbqe;Lbcf;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a canPlaceAt (Lbqe;Lbcj;Let;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a getStateForNeighborUpdate (Lbqe;Ley;Lbqe;Lbcg;Let;Let;)Lbqe; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a appendProperties (Lbqf$a;)V ARG 1 builder METHOD b tryDrainFluid (Lbcg;Let;Lbqe;)Lcfr; ARG 1 world ARG 2 pos ARG 3 state METHOD b scheduledTick (Lbqe;Lbcf;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 rnd METHOD c getRenderLayer ()Lbbs; METHOD c getRenderType (Lbqe;)Lblp; ARG 1 state METHOD h getFluidState (Lbqe;)Lcfs; ARG 1 state METHOD i canCollideWith ()Z