CLASS deu net/minecraft/client/render/GameRenderer FIELD A backgroundRenderer Ldet; FIELD F floatingItem Laxd; FIELD G floatingItemTimeLeft I FIELD H floatingItemWidth F FIELD I floatingItemHeight F FIELD J shader Ldfd; FIELD M SHADERS_LOCATIONS [Lqe; FIELD N forcedShaderIndex I FIELD O shadersEnabled Z FIELD a firstPersonRenderer Ldew; FIELD b SHADER_COUNT I FIELD c LOGGER Lorg/apache/logging/log4j/Logger; FIELD d RAIN_LOC Lqe; FIELD e SNOW_LOC Lqe; FIELD f client Lcpz; FIELD g resourceContainer Lwq; FIELD h random Ljava/util/Random; FIELD i viewDistance F FIELD j mapRenderer Lcqq; FIELD l targetedEntity Lahd; FIELD q tickEndSkyDarkness F FIELD r tickStartSkyDarkness F FIELD t blockOutlineEnabled Z FIELD u lastWorldIconUpdate J FIELD v lastRenderTime J FIELD w lightmapTextureManager Ldez; METHOD (Lcpz;Lwq;)V ARG 1 client METHOD a updateTargettedEntity (F)V ARG 1 tickDelta METHOD a renderWorld (FJ)V ARG 1 tickDelta METHOD a render (FJZ)V ARG 1 tickDelta ARG 2 startTime ARG 4 fullRender METHOD a renderFloatingItem (IIF)V ARG 1 scaledWidth ARG 2 scaledHeight ARG 3 tickDelta METHOD a onCameraEntitySet (Lahd;)V METHOD a showFloatingItem (Laxd;)V ARG 1 item METHOD a loadShader (Lqe;)V METHOD a onResourceReload (Lwq;)V ARG 1 manager METHOD b disableShader ()V METHOD b renderCenter (FJ)V ARG 1 tickDelta METHOD c toggleShadersEnabled ()V METHOD d getSkyDarkness (F)F ARG 1 tickDelta METHOD e tick ()V METHOD f getShader ()Ldfd; METHOD h disableLightmap ()V METHOD i enableLightmap ()V METHOD k getMapRenderer ()Lcqq; METHOD l getClient ()Lcpz; METHOD m getViewDistance ()F METHOD o updateWorldIcon ()V METHOD p shouldRenderBlockOutline ()Z