CLASS dey net/minecraft/client/render/WorldRenderer FIELD A ticks I FIELD B partiallyBrokenBlocks Ljava/util/Map; FIELD D destroyStages [Ldok; FIELD E entityOutlinesFramebuffer Lcog; FIELD F entityOutlineShader Ldfd; FIELD G lastCameraChunkUpdateX D FIELD H lastCameraChunkUpdateY D FIELD I lastCameraChunkUpdateZ D FIELD J cameraChunkX I FIELD K cameraChunkY I FIELD L cameraChunkZ I FIELD M lastCameraX D FIELD N lastCameraY D FIELD O lastCameraZ D FIELD P lastCameraPitch D FIELD Q lastCameraYaw D FIELD W chunkBatcher Ldhm; FIELD X chunkRendererList Ldeo; FIELD Y renderDistance I FIELD a DIRECTIONS [Ley; FIELD aa totalEntities I FIELD ab renderedEntities I FIELD ae forcedFrustum Ldhz; FIELD ag forcedFrustumPosition Lcpg; FIELD ah vertexBufferObjectsEnabled Z FIELD ai chunkRendererFactory Ldhr; FIELD aj lastTranslucentSortX D FIELD ak lastTranslucentSortY D FIELD al lastTranslucentSortZ D FIELD am terrainUpdateNecessary Z FIELD an entityOutlinesUpdateNecessary Z FIELD b LOGGER Lorg/apache/logging/log4j/Logger; FIELD c MOON_PHASES_TEX Lqe; FIELD d SUN_TEX Lqe; FIELD e CLOUDS_TEX Lqe; FIELD f END_SKY_TEX Lqe; FIELD g FORCEFIELD_TEX Lqe; FIELD h client Lcpz; FIELD i textureManager Ldol; FIELD j entityRenderDispatcher Ldjp; FIELD k world Ldcc; FIELD l chunkRenderers Ljava/util/Set; FIELD o chunkRenderDispatcher Ldfi; FIELD p starsDisplayList I FIELD t starsBuffer Lcpn; FIELD x cloudsDirty Z FIELD y cloudsDisplayList I FIELD z cloudsBuffer Lcpn; METHOD a reload ()V METHOD a drawBoxOutline (DDDDDDFFFF)V ARG 0 minX ARG 2 minY ARG 4 minZ ARG 6 maxX ARG 8 maxY ARG 10 maxZ ARG 12 red ARG 13 green ARG 14 blue ARG 15 alpha METHOD a renderSky (F)V METHOD a renderClouds (FDDD)V METHOD a scheduleChunkRender (IIIZ)V METHOD a onGlobalWorldEvent (ILet;I)V ARG 1 eventId ARG 2 pos METHOD a updateChunks (J)V METHOD a onEntityAdded (Lahd;)V METHOD a renderWorldBorder (Lahd;F)V ARG 1 camera ARG 2 delta METHOD a setUpTerrain (Lahd;FLdhw;IZ)V ARG 1 camera ARG 2 tickDelta METHOD a doesEntityHaveOutline (Lahd;Lahd;Ldhw;)Z ARG 1 entity ARG 2 camera METHOD a renderEntities (Lahd;Ldhw;F)V ARG 1 cameraEntity METHOD a onWorldEvent (Lark;ILet;I)V ARG 1 player ARG 2 eventId ARG 3 pos METHOD a drawHighlightedBlockOutline (Lark;Lcmp;IF)V ARG 1 player ARG 2 hit ARG 3 renderPass ARG 4 delta METHOD a onSound (Lark;Lxt;Lxv;DDDFF)V ARG 1 player ARG 2 sound ARG 3 category ARG 4 x ARG 6 y ARG 8 z ARG 10 volume ARG 11 pitch METHOD a onSoundFromEntity (Lark;Lxt;Lxv;Lahd;FF)V ARG 1 player ARG 2 sound ARG 3 category ARG 4 entity ARG 5 volume ARG 6 pitch METHOD a onBlockUpdate (Lbbr;Let;Lbqe;Lbqe;I)V ARG 1 world ARG 2 pos ARG 3 oldState ARG 4 newState METHOD a renderLayer (Lbbs;)V ARG 1 layer METHOD a renderLayer (Lbbs;DLahd;)I ARG 1 layer ARG 2 tickDelta ARG 4 camera METHOD a drawBoxOutline (Lcmo;FFFF)V ARG 0 box ARG 1 red ARG 2 green ARG 3 blue ARG 4 alpha METHOD a drawDebugShapeOutline (Lcnm;DDDFFFF)V ARG 0 shape ARG 1 x ARG 3 y ARG 5 z ARG 7 red ARG 8 green ARG 9 blue ARG 10 alpha METHOD a renderStars (Lcpj;)V METHOD a buildBoxOutline (Lcpj;DDDDDDFFFF)V ARG 0 buffer ARG 1 minX ARG 3 minY ARG 5 minZ ARG 7 maxX ARG 9 maxY ARG 11 maxZ ARG 13 red ARG 14 green ARG 15 blue ARG 16 alpha METHOD a renderClouds (Lcpj;DDDLcms;)V ARG 8 color METHOD a renderPartiallyBrokenBlocks (Lcpm;Lcpj;Lahd;F)V ARG 1 tesselator ARG 2 builder ARG 3 cameraEntity ARG 4 delta METHOD a setWorld (Ldcc;)V METHOD a (Lft;DDDDDD)V ARG 1 parameters ARG 2 x ARG 4 y ARG 6 z ARG 8 velocityX ARG 10 velocityY ARG 12 velocityZ METHOD a addParticle (Lft;ZDDDDDD)V ARG 1 parameters ARG 2 alwaysSpawn ARG 3 x ARG 5 y ARG 7 z ARG 9 velocityX ARG 11 velocityY ARG 13 velocityZ METHOD a addParticle (Lft;ZZDDDDDD)V ARG 1 parameters ARG 2 alwaysSpawn ARG 3 canSpawnOnMinimal ARG 4 x ARG 6 y ARG 8 z ARG 10 velocityX ARG 12 velocityY ARG 14 velocityZ METHOD a onResourceReload (Lwq;)V ARG 1 manager METHOD a playRecord (Lxt;Let;)V METHOD a getRandomParticleSpawnChance (Z)I ARG 1 canSpawnOnMinimal METHOD b loadEntityOutlineShader ()V METHOD b drawBox (DDDDDDFFFF)V ARG 0 minX ARG 2 minY ARG 4 minZ ARG 6 maxX ARG 8 maxY ARG 10 maxZ ARG 12 red ARG 13 green ARG 14 blue ARG 15 alpha METHOD b scheduleChunkRender (III)V METHOD b onBlockBreakingStage (ILet;I)V ARG 1 entityId ARG 2 pos METHOD b onEntityRemoved (Lahd;)V METHOD b drawBox (Lcmo;FFFF)V ARG 0 box ARG 1 red ARG 2 green ARG 3 blue ARG 4 alpha METHOD b drawShapeOutline (Lcnm;DDDFFFF)V ARG 0 shape ARG 1 x ARG 3 y ARG 5 z ARG 7 red ARG 8 green ARG 9 blue ARG 10 alpha METHOD b buildBox (Lcpj;DDDDDDFFFF)V ARG 0 builder ARG 1 minX ARG 3 minY ARG 5 minZ ARG 7 maxX ARG 9 maxY ARG 11 maxZ ARG 13 red ARG 14 green ARG 15 blue ARG 16 alpha METHOD b spawnParticle (Lft;ZDDDDDD)Lddk; ARG 1 parameters ARG 2 alwaysSpawn ARG 3 x ARG 5 y ARG 7 z ARG 9 velocityX ARG 11 velocityY ARG 13 velocityZ METHOD b spawnParticle (Lft;ZZDDDDDD)Lddk; ARG 1 parameters ARG 2 alwaysSpawn ARG 3 canSpawnOnMinimal ARG 4 x ARG 6 y ARG 8 z ARG 10 velocityX ARG 12 velocityY ARG 14 velocityZ METHOD c drawEntityOutlinesFramebuffer ()V METHOD d canDrawEntityOutlines ()Z METHOD f getChunksDebugString ()Ljava/lang/String; METHOD g getChunkNumber ()I METHOD h getEntitiesDebugString ()Ljava/lang/String; METHOD k tick ()V METHOD o loadDestroyStageTextures ()V METHOD r setupStarRendering ()V METHOD s renderEndSky ()V