CLASS bxj net/minecraft/client/render/entity/EntityRendererEnderDragon FIELD a BEAM_TEX Lmd; FIELD j EXPLOSION_TEX Lmd; FIELD k SKIN Lmd; METHOD a getTexture (Lub;)Lmd; METHOD a getTexture (Lzx;)Lmd; METHOD a render (Lzx;FFFFFF)V ARG 0 entity ARG 1 limbMoveAngle ARG 2 limbMoveAmount ARG 4 headYaw ARG 5 headPitch