CLASS bfy net/minecraft/block/BlockCommand FIELD a FACING Lbpa; METHOD a getPlacementState (Latj;)Lbnz; METHOD a createBlockEntity (Lazq;)Lbmc; METHOD a onPlaced (Lbae;Les;Lbnz;Lagl;Lavf;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer METHOD a getTickRate (Lbai;)I METHOD a activate (Lbnz;Lbae;Les;Laqa;Laev;Lex;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a update (Lbnz;Lbae;Les;Lbfg;Les;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block METHOD a randomTick (Lbnz;Lbae;Les;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos METHOD a applyMirror (Lbnz;Lbip;)Lbnz; ARG 1 state METHOD a applyRotation (Lbnz;Lbjp;)Lbnz; ARG 1 state METHOD a appendProperties (Lboa$a;)V METHOD b getRenderType (Lbnz;)Lbjm; METHOD b getComparatorOutput (Lbnz;Lbae;Les;)I ARG 1 state ARG 2 world METHOD o hasComparatorOutput (Lbnz;)Z