CLASS com/mojang/blaze3d/platform/GlStateManager CLASS com/mojang/blaze3d/platform/GlStateManager$a AlphaTestState FIELD a capState Lcom/mojang/blaze3d/platform/GlStateManager$c; FIELD b func I FIELD c ref F CLASS com/mojang/blaze3d/platform/GlStateManager$b BlendFuncState FIELD a capState Lcom/mojang/blaze3d/platform/GlStateManager$c; FIELD b sfactor I FIELD c dfactor I FIELD d srcAlpha I FIELD e dstAlpha I CLASS com/mojang/blaze3d/platform/GlStateManager$c CapabilityTracker FIELD a cap I FIELD b state Z METHOD a disable ()V METHOD a setState (Z)V METHOD b enable ()V CLASS com/mojang/blaze3d/platform/GlStateManager$d ClearState FIELD a clearDepth D FIELD b clearColor Lcom/mojang/blaze3d/platform/GlStateManager$e; CLASS com/mojang/blaze3d/platform/GlStateManager$e Color4 FIELD a red F FIELD b green F FIELD c blue F FIELD d alpha F CLASS com/mojang/blaze3d/platform/GlStateManager$f LogicOpState FIELD a capState Lcom/mojang/blaze3d/platform/GlStateManager$c; FIELD b opcode I CLASS com/mojang/blaze3d/platform/GlStateManager$g ColorMask FIELD a red Z FIELD b green Z FIELD c blue Z FIELD d alpha Z CLASS com/mojang/blaze3d/platform/GlStateManager$h ColorMaterialState FIELD a capState Lcom/mojang/blaze3d/platform/GlStateManager$c; FIELD b face I FIELD c mode I CLASS com/mojang/blaze3d/platform/GlStateManager$i FaceSides FIELD a FRONT Lcom/mojang/blaze3d/platform/GlStateManager$i; FIELD b BACK Lcom/mojang/blaze3d/platform/GlStateManager$i; FIELD c FRONT_AND_BACK Lcom/mojang/blaze3d/platform/GlStateManager$i; FIELD d glValue I CLASS com/mojang/blaze3d/platform/GlStateManager$j CullFaceState FIELD a capState Lcom/mojang/blaze3d/platform/GlStateManager$c; FIELD b mode I CLASS com/mojang/blaze3d/platform/GlStateManager$k DepthTestState FIELD a capState Lcom/mojang/blaze3d/platform/GlStateManager$c; FIELD b mask Z FIELD c func I CLASS com/mojang/blaze3d/platform/GlStateManager$l DstBlendFactor FIELD a CONSTANT_ALPHA Lcom/mojang/blaze3d/platform/GlStateManager$l; FIELD b CONSTANT_COLOR Lcom/mojang/blaze3d/platform/GlStateManager$l; FIELD c DST_ALPHA Lcom/mojang/blaze3d/platform/GlStateManager$l; FIELD d DST_COLOR Lcom/mojang/blaze3d/platform/GlStateManager$l; FIELD e ONE Lcom/mojang/blaze3d/platform/GlStateManager$l; FIELD f ONE_MINUS_CONSTANT_ALPHA Lcom/mojang/blaze3d/platform/GlStateManager$l; FIELD g ONE_MINUS_CONSTANT_COLOR Lcom/mojang/blaze3d/platform/GlStateManager$l; FIELD h ONE_MINUS_DST_ALPHA Lcom/mojang/blaze3d/platform/GlStateManager$l; FIELD i ONE_MINUS_DST_COLOR Lcom/mojang/blaze3d/platform/GlStateManager$l; FIELD j ONE_MINUS_SRC_ALPHA Lcom/mojang/blaze3d/platform/GlStateManager$l; FIELD k ONE_MINUS_SRC_COLOR Lcom/mojang/blaze3d/platform/GlStateManager$l; FIELD l SRC_ALPHA Lcom/mojang/blaze3d/platform/GlStateManager$l; FIELD m SRC_COLOR Lcom/mojang/blaze3d/platform/GlStateManager$l; FIELD n ZERO Lcom/mojang/blaze3d/platform/GlStateManager$l; FIELD o glValue I CLASS com/mojang/blaze3d/platform/GlStateManager$m FogMode FIELD a LINEAR Lcom/mojang/blaze3d/platform/GlStateManager$m; FIELD b EXP Lcom/mojang/blaze3d/platform/GlStateManager$m; FIELD c EXP2 Lcom/mojang/blaze3d/platform/GlStateManager$m; FIELD d glValue I CLASS com/mojang/blaze3d/platform/GlStateManager$n FogState FIELD a capState Lcom/mojang/blaze3d/platform/GlStateManager$c; FIELD b mode I FIELD c density F FIELD d start F FIELD e end F CLASS com/mojang/blaze3d/platform/GlStateManager$o LogicOp FIELD a AND Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD b AND_INVERTED Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD c AND_REVERSE Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD d CLEAR Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD e COPY Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD f COPY_INVERTED Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD g EQUIV Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD h INVERT Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD i NAND Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD j NOOP Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD k NOR Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD l OR Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD m OR_INVERTED Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD n OR_REVERSE Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD o SET Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD p XOR Lcom/mojang/blaze3d/platform/GlStateManager$o; FIELD q glValue I CLASS com/mojang/blaze3d/platform/GlStateManager$p PolygonOffsetState FIELD a capFill Lcom/mojang/blaze3d/platform/GlStateManager$c; FIELD b capLine Lcom/mojang/blaze3d/platform/GlStateManager$c; FIELD c factor F FIELD d units F CLASS com/mojang/blaze3d/platform/GlStateManager$q RenderMode CLASS com/mojang/blaze3d/platform/GlStateManager$q$1 METHOD a begin ()V METHOD b end ()V CLASS com/mojang/blaze3d/platform/GlStateManager$q$2 METHOD a begin ()V METHOD b end ()V CLASS com/mojang/blaze3d/platform/GlStateManager$q$3 METHOD a begin ()V METHOD b end ()V FIELD a DEFAULT Lcom/mojang/blaze3d/platform/GlStateManager$q; FIELD b PLAYER_SKIN Lcom/mojang/blaze3d/platform/GlStateManager$q; FIELD c TRANSPARENT_MODEL Lcom/mojang/blaze3d/platform/GlStateManager$q; METHOD a begin ()V METHOD b end ()V CLASS com/mojang/blaze3d/platform/GlStateManager$r SrcBlendFactor FIELD a CONSTANT_ALPHA Lcom/mojang/blaze3d/platform/GlStateManager$r; FIELD b CONSTANT_COLOR Lcom/mojang/blaze3d/platform/GlStateManager$r; FIELD c DST_ALPHA Lcom/mojang/blaze3d/platform/GlStateManager$r; FIELD d DST_COLOR Lcom/mojang/blaze3d/platform/GlStateManager$r; FIELD e ONE Lcom/mojang/blaze3d/platform/GlStateManager$r; FIELD f ONE_MINUS_CONSTANT_ALPHA Lcom/mojang/blaze3d/platform/GlStateManager$r; FIELD g ONE_MINUS_CONSTANT_COLOR Lcom/mojang/blaze3d/platform/GlStateManager$r; FIELD h ONE_MINUS_DST_ALPHA Lcom/mojang/blaze3d/platform/GlStateManager$r; FIELD i ONE_MINUS_DST_COLOR Lcom/mojang/blaze3d/platform/GlStateManager$r; FIELD j ONE_MINUS_SRC_ALPHA Lcom/mojang/blaze3d/platform/GlStateManager$r; FIELD k ONE_MINUS_SRC_COLOR Lcom/mojang/blaze3d/platform/GlStateManager$r; FIELD l SRC_ALPHA Lcom/mojang/blaze3d/platform/GlStateManager$r; FIELD m SRC_ALPHA_SATURATE Lcom/mojang/blaze3d/platform/GlStateManager$r; FIELD n SRC_COLOR Lcom/mojang/blaze3d/platform/GlStateManager$r; FIELD o ZERO Lcom/mojang/blaze3d/platform/GlStateManager$r; FIELD p glValue I CLASS com/mojang/blaze3d/platform/GlStateManager$s StencilSubState FIELD a func I CLASS com/mojang/blaze3d/platform/GlStateManager$t StencilState FIELD a subState Lcom/mojang/blaze3d/platform/GlStateManager$s; CLASS com/mojang/blaze3d/platform/GlStateManager$u TexCoord FIELD a S Lcom/mojang/blaze3d/platform/GlStateManager$u; FIELD b T Lcom/mojang/blaze3d/platform/GlStateManager$u; FIELD c R Lcom/mojang/blaze3d/platform/GlStateManager$u; FIELD d Q Lcom/mojang/blaze3d/platform/GlStateManager$u; CLASS com/mojang/blaze3d/platform/GlStateManager$v TexGenCoordState FIELD a capState Lcom/mojang/blaze3d/platform/GlStateManager$c; FIELD b coord I FIELD c mode I CLASS com/mojang/blaze3d/platform/GlStateManager$w TexGenState FIELD a s Lcom/mojang/blaze3d/platform/GlStateManager$v; FIELD b t Lcom/mojang/blaze3d/platform/GlStateManager$v; FIELD c r Lcom/mojang/blaze3d/platform/GlStateManager$v; FIELD d q Lcom/mojang/blaze3d/platform/GlStateManager$v; CLASS com/mojang/blaze3d/platform/GlStateManager$x Texture2DState FIELD a capState Lcom/mojang/blaze3d/platform/GlStateManager$c; FIELD b boundTexture I CLASS com/mojang/blaze3d/platform/GlStateManager$y Viewport FIELD a INSTANCE Lcom/mojang/blaze3d/platform/GlStateManager$y; FIELD b x I FIELD c y I FIELD d width I FIELD e height I METHOD alphaFunc (IF)V ARG 0 func ARG 1 ref METHOD color3f (FFF)V ARG 0 red ARG 1 green ARG 2 blue METHOD color4f (FFFF)V ARG 0 red ARG 1 green ARG 2 blue ARG 3 alpha METHOD colorMaterial (II)V ARG 0 face ARG 1 mode METHOD drawArrays (III)V ARG 0 mode ARG 1 first ARG 2 count METHOD fogi fog (II)V METHOD polygonOffset (FF)V ARG 0 factor ARG 1 units