CLASS bgh net/minecraft/block/ChestBlock FIELD a FACING Lbpg; METHOD a getPlacementState (Laty;)Lbom; METHOD a createBlockEntity (Lbae;)Lbmq; METHOD a hasBlockOnTop (Lbae;Let;)Z METHOD a isChestBlocked (Lbas;Let;)Z METHOD a onPlaced (Lbas;Let;Lbom;Lagt;Lavu;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer METHOD a hasBlockEntityBreakingRender (Lbom;)Z METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt; ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbom;Lbae;Let;Lcgh;)Z ARG 1 world ARG 3 pos METHOD a activate (Lbom;Lbas;Let;Laql;Lafd;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a onBlockRemoved (Lbom;Lbas;Let;Lbom;Z)V ARG 1 world ARG 2 world ARG 3 pos ARG 4 state METHOD a getContainer (Lbom;Lbas;Let;Z)Lafj; ARG 1 state ARG 2 world ARG 3 pos METHOD a applyMirror (Lbom;Lbjc;)Lbom; ARG 1 state METHOD a applyRotation (Lbom;Lbkc;)Lbom; ARG 1 state METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom; ARG 1 state METHOD a appendProperties (Lbon$a;)V METHOD b hasOcelotOnTop (Lbas;Let;)Z METHOD b getRenderType (Lbom;)Lbjz; METHOD b getComparatorOutput (Lbom;Lbas;Let;)I ARG 1 state ARG 2 world METHOD f getFluidState (Lbom;)Lcdz; METHOD o hasComparatorOutput (Lbom;)Z