CLASS bkv net/minecraft/block/BlockStairs FIELD C baseBlock Lbfo; FIELD D baseBlockState Lboh; FIELD a FACING Lbpi; METHOD a getPlacementState (Latr;)Lboh; METHOD a getFaceShape (Lazy;Lboh;Les;Lex;)Lbog; METHOD a onSteppedOn (Lbam;Les;Lage;)V ARG 1 world ARG 2 pos METHOD a onDestroyedByExplosion (Lbam;Les;Lbaf;)V ARG 1 world ARG 2 pos METHOD a onBroken (Lban;Les;Lboh;)V ARG 1 world ARG 2 pos METHOD a getTickRate (Lbaq;)I METHOD a getBoundingShape (Lboh;Lazy;Les;)Lcla; ARG 1 state ARG 2 view METHOD a canPlaceAtSide (Lboh;Lazy;Les;Lcfp;)Z ARG 1 world ARG 3 pos METHOD a onBlockBreakStart (Lboh;Lbam;Les;Laqf;)V ARG 1 state ARG 2 world ARG 3 pos METHOD a activate (Lboh;Lbam;Les;Laqf;Laex;Lex;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a onBlockAdded (Lboh;Lbam;Les;Lboh;)V ARG 1 world ARG 2 world ARG 3 pos METHOD a onBlockRemoved (Lboh;Lbam;Les;Lboh;Z)V ARG 1 world ARG 2 world ARG 3 pos ARG 4 state METHOD a scheduledTick (Lboh;Lbam;Les;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos METHOD a applyMirror (Lboh;Lbix;)Lboh; ARG 1 state METHOD a applyRotation (Lboh;Lbjx;)Lboh; ARG 1 state METHOD a getRenderingState (Lboh;Lex;Lboh;Lban;Les;Les;)Lboh; ARG 1 state METHOD a appendProperties (Lboi$a;)V METHOD b randomDisplayTick (Lboh;Lbam;Les;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos METHOD c getRenderLayer ()Lazz; METHOD c canCollideWith (Lboh;)Z METHOD i canCollideWith ()Z METHOD i hasSolidTopSurface (Lboh;Lazy;Les;)Z METHOD k getBlastResistance ()F