CLASS bqt METHOD a addEntity (Lagk;)V ARG 1 entity METHOD a sampleHeightmap (Lbrs$a;II)I ARG 1 type ARG 2 x ARG 3 z METHOD a setBlockEntity (Let;Lbmq;)V ARG 1 pos ARG 2 blockEntity METHOD a setBlockState (Let;Lbom;Z)Lbom; ARG 1 pos ARG 2 state METHOD a addPendingBlockEntityTag (Lhq;)V METHOD a joinBlockPos (SILbag;)Let; ARG 0 chunkSliceRel ARG 1 chunkY ARG 2 chunkPos METHOD a setBiomes ([Lbbr;)V METHOD b getHeightmap (Lbrs$a;)Lbrs; ARG 1 type METHOD b getBlockState (Let;)Lbom; ARG 1 pos METHOD c getFluidState (Let;)Lcdz; ARG 0 pos METHOD d getSectionArray ()[Lbqm; METHOD d removeBlockEntity (Let;)V METHOD e markBlockForPostProcessing (Let;)V METHOD f getBlockEntity (Let;)Lbmq; ARG 0 pos METHOD g getPos ()Lbag; METHOD i getBiomeArray ()[Lbbr; METHOD j getLuminance (Let;)I ARG 1 pos METHOD k getPackedChunkSliceRelative (Let;)S ARG 0 pos METHOD k getStatus ()Lbqe;