CLASS bft net/minecraft/block/Block CLASS bft$a NeighborGroup FIELD a self Lbom; FIELD b other Lbom; FIELD c facing Ley; METHOD (Lbom;Lbom;Ley;)V ARG 1 self ARG 2 other ARG 3 facing METHOD equals (Ljava/lang/Object;)Z ARG 0 object ARG 1 o ARG 2 other CLASS bft$b OffsetType FIELD a NONE Lbft$b; FIELD b XZ Lbft$b; FIELD c XYZ Lbft$b; CLASS bft$c Settings FIELD a material Lced; FIELD b materialColor Lcee; FIELD c collidable Z FIELD d soundGroup Lbku; FIELD e luminance I FIELD f resistance F FIELD g hardness F FIELD h randomTicks Z FIELD i friction F FIELD j dropTableId Lpz; FIELD k pistonExtension Z METHOD (Lced;Lcee;)V ARG 1 material ARG 2 materialColor METHOD a noCollision ()Lbft$c; METHOD a friction (F)Lbft$c; ARG 1 friction METHOD a strength (FF)Lbft$c; ARG 1 hardness ARG 2 resistance METHOD a lightLevel (I)Lbft$c; ARG 1 luminance METHOD a copy (Lbft;)Lbft$c; ARG 0 source ARG 1 sourceSettings METHOD a sounds (Lbku;)Lbft$c; ARG 1 soundGroup METHOD a of (Lced;)Lbft$c; ARG 0 material METHOD a of (Lced;Lauq;)Lbft$c; ARG 0 material ARG 1 color METHOD a of (Lced;Lcee;)Lbft$c; ARG 0 material ARG 1 color METHOD b breakInstantly ()Lbft$c; METHOD b strength (F)Lbft$c; ARG 1 strength METHOD b dropsLike (Lbft;)Lbft$c; ARG 1 source METHOD c ticksRandomly ()Lbft$c; METHOD d isPistonExtension ()Lbft$c; METHOD e dropsNothing ()Lbft$c; FIELD a FACINGS [Ley; FIELD b friction F FIELD c defaultState Lbom; FIELD d pistonExtension Z FIELD e dropTableId Lpz; FIELD f translationKey Ljava/lang/String; FIELD g FACE_CULL_MAP Ljava/lang/ThreadLocal; FIELD l LOGGER Lorg/apache/logging/log4j/Logger; FIELD m STATE_IDS Lfc; FIELD n lightLevel I FIELD o hardness F FIELD p resistance F FIELD q randomTicks Z FIELD r soundGroup Lbku; FIELD s material Lced; FIELD t materialColor Lcee; FIELD u stateFactory Lbon; FIELD v collidable Z METHOD ()V ARG 0 map METHOD (Lbft$c;)V ARG 1 settings METHOD Z_ getOffsetType ()Lbft$b; METHOD a canMobSpawnInside ()Z METHOD a createCubeShape (DDDDDD)Lclt; ARG 0 xMin ARG 2 yMin ARG 4 zMin ARG 6 xMax ARG 8 yMax ARG 10 zMax METHOD a getStateFromRawId (I)Lbom; ARG 0 stateId METHOD a getPlacementState (Laty;)Lbom; ARG 1 ctx METHOD a addStacksForDisplay (Laul;Lfh;)V ARG 1 group ARG 2 list METHOD a getBlockFromItem (Lavp;)Lbft; ARG 0 item METHOD a addInformation (Lavu;Lbae;Ljava/util/List;Laxe;)V ARG 1 stack ARG 2 view ARG 3 tooltip ARG 4 options METHOD a onEntityLand (Lbae;Lagk;)V ARG 1 world ARG 2 entity METHOD a getPickStack (Lbae;Let;Lbom;)Lavu; ARG 1 world ARG 2 pos ARG 3 state METHOD a shouldDropItemsOnExplosion (Lbal;)Z ARG 1 explosion METHOD a afterBreak (Lbas;Laql;Let;Lbom;Lbmq;Lavu;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity METHOD a dropExperience (Lbas;Let;I)V ARG 1 world ARG 2 pos ARG 3 size METHOD a onSteppedOn (Lbas;Let;Lagk;)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a onLandedUpon (Lbas;Let;Lagk;F)V ARG 1 world ARG 2 pos ARG 3 entity ARG 4 distance METHOD a dropStack (Lbas;Let;Lavu;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lbas;Let;Lbal;)V ARG 1 world ARG 2 pos ARG 3 explosion METHOD a onPlaced (Lbas;Let;Lbom;Lagt;Lavu;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer METHOD a onBreak (Lbas;Let;Lbom;Laql;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a onBroken (Lbat;Let;Lbom;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a getTickRate (Lbaw;)I ARG 1 world METHOD a (Lbft;)Z ARG 0 block METHOD a hasBlockEntityBreakingRender (Lbom;)Z ARG 1 state METHOD a allowsSpawning (Lbom;Lagk;)Z ARG 1 state ARG 2 entity METHOD a calcBlockBreakingDelta (Lbom;Laql;Lbae;Let;)F ARG 1 state ARG 2 player ARG 3 world ARG 4 pos METHOD a (Lbom;Laty;)Z ARG 1 state ARG 2 ctx METHOD a getBlockBrightness (Lbom;Lbac;Let;)I ARG 1 state ARG 2 view ARG 3 pos METHOD a getBoundingShape (Lbom;Lbae;Let;)Lclt; ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbom;Lbae;Let;Lcgh;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a (Lbom;Lbae;Let;Lcle;)Lclt; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD a getWeakRedstonePower (Lbom;Lbae;Let;Ley;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD a dropStacks (Lbom;Lbas;Let;)V ARG 0 state ARG 1 world ARG 2 pos METHOD a onBlockAction (Lbom;Lbas;Let;II)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a onEntityCollision (Lbom;Lbas;Let;Lagk;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockBreakStart (Lbom;Lbas;Let;Laql;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 player METHOD a activate (Lbom;Lbas;Let;Laql;Lafd;Ley;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY METHOD a onStacksDropped (Lbom;Lbas;Let;Lavu;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 stack METHOD a neighborUpdate (Lbom;Lbas;Let;Lbft;Let;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 neighborPos METHOD a dropStacks (Lbom;Lbas;Let;Lbmq;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a dropStacks (Lbom;Lbas;Let;Lbmq;Lagk;Lavu;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a onBlockAdded (Lbom;Lbas;Let;Lbom;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a onBlockRemoved (Lbom;Lbas;Let;Lbom;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a rayTrace (Lbom;Lbas;Let;Lckz;Lckz;)Lckw; ARG 0 state ARG 1 world ARG 2 pos ARG 3 from ARG 4 to METHOD a scheduledTick (Lbom;Lbas;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 rnd METHOD a (Lbom;Lbat;Let;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD a canPlaceAt (Lbom;Lbaw;Let;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a applyMirror (Lbom;Lbjc;)Lbom; ARG 1 state ARG 2 mirror METHOD a applyRotation (Lbom;Lbkc;)Lbom; ARG 1 state ARG 2 rotation METHOD a (Lbom;Lbom;Lbas;Let;)Lbom; ARG 0 state ARG 1 otherState ARG 2 world ARG 3 pos METHOD a replaceBlock (Lbom;Lbom;Lbat;Let;I)V ARG 0 state ARG 1 newState ARG 2 world ARG 3 pos ARG 4 flags METHOD a (Lbom;Lbom;Ley;)Z ARG 1 state ARG 2 neighbor ARG 3 facing METHOD a getDroppedStacks (Lbom;Lchr$a;)Ljava/util/List; ARG 1 state ARG 2 builder METHOD a getPosRandom (Lbom;Let;)J ARG 1 state ARG 2 pos METHOD a getRenderingState (Lbom;Ley;Lbom;Lbat;Let;Let;)Lbom; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a getDroppedStacks (Lbom;Luk;Let;Lbmq;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a getDroppedStacks (Lbom;Luk;Let;Lbmq;Lagk;Lavu;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a appendProperties (Lbon$a;)V ARG 1 builder METHOD a (Lclt;)Z ARG 0 shape METHOD a (Lclt;Ley;)Z ARG 0 shape ARG 1 facing METHOD a matches (Lxy;)Z ARG 1 tag METHOD a_ (Lbom;Lbae;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD b (Lbft;)Z ARG 0 block METHOD b getRenderType (Lbom;)Lbjz; ARG 1 state METHOD b getStrongRedstonePower (Lbom;Lbae;Let;Ley;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD b getComparatorOutput (Lbom;Lbas;Let;)I ARG 1 state ARG 2 world ARG 3 pos METHOD b randomDisplayTick (Lbom;Lbas;Let;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD b getRenderingState (Lbom;Lbat;Let;)Lbom; ARG 0 state ARG 1 world ARG 2 pos METHOD b (Lbom;Lbat;Let;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD b dropStacks (Lbom;Lchr$a;)V ARG 0 state ARG 1 builder METHOD c getRenderLayer ()Lbaf; METHOD c onRainTick (Lbas;Let;)V ARG 1 world ARG 2 pos METHOD c isNaturalStone (Lbft;)Z ARG 0 block METHOD c canCollideWith (Lbom;)Z ARG 1 state METHOD c getAmbientOcclusionLightLevel (Lbom;Lbae;Let;)F ARG 1 state ARG 2 view ARG 3 pos METHOD c shouldDrawSide (Lbom;Lbae;Let;Ley;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD c randomTick (Lbom;Lbas;Let;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 rnd METHOD d isNaturalDirt (Lbft;)Z ARG 0 block METHOD d isAir (Lbom;)Z ARG 1 state METHOD d isSimpleFullBlock (Lbom;Lbae;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD e isFullBoundsCubeForCulling (Lbom;)Z ARG 1 state METHOD e getMaterialColor (Lbom;Lbae;Let;)Lcee; ARG 1 state ARG 2 view ARG 3 pos METHOD f getFluidState (Lbom;)Lcdz; ARG 1 state METHOD f (Lbom;Lbae;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD g hasBlockEntity ()Z METHOD g emitsRedstonePower (Lbom;)Z ARG 1 state METHOD g canSuffocate (Lbom;Lbae;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD h getItem ()Lavp; METHOD h getPistonBehavior (Lbom;)Lcef; ARG 1 state METHOD h (Lbom;Lbae;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD i canCollideWith ()Z METHOD i hasSolidTopSurface (Lbom;Lbae;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD j getDropTableId ()Lpz; METHOD j getRawIdFromState (Lbom;)I ARG 0 state METHOD j getHardness (Lbom;Lbae;Let;)F ARG 1 state ARG 2 world ARG 3 pos METHOD k getBlastResistance ()F METHOD k getLuminance (Lbom;)I ARG 1 state METHOD k (Lbom;Lbae;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD l getTextComponent ()Ljb; METHOD l getMaterial (Lbom;)Lced; ARG 1 state METHOD l (Lbom;Lbae;Let;)Lclt; ARG 1 state ARG 2 view ARG 3 pos METHOD m getTranslationKey ()Ljava/lang/String; METHOD m hasRandomTicks (Lbom;)Z ARG 1 state METHOD m getRayTraceShape (Lbom;Lbae;Let;)Lclt; ARG 1 state ARG 2 view ARG 3 pos METHOD n getFrictionCoefficient ()F METHOD n (Lbom;)Z ARG 1 state METHOD n (Lbom;Lbae;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD o getStateFactory ()Lbon; METHOD o hasComparatorOutput (Lbom;)Z ARG 1 state METHOD o (Lbom;Lbae;Let;)I ARG 1 state ARG 2 view ARG 3 pos METHOD p getDefaultState ()Lbom; METHOD p setDefaultState (Lbom;)V ARG 1 state METHOD p (Lbom;Lbae;Let;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD q isPistonExtension ()Z METHOD q getSoundGroup (Lbom;)Lbku; ARG 1 state METHOD q getOffsetPos (Lbom;Lbae;Let;)Lckz; ARG 1 state ARG 2 view