CLASS ddj net/minecraft/client/render/model/BakedQuad FIELD a vertexData [I FIELD b colorIndex I FIELD c face Ley; FIELD d sprite Ldlw; METHOD ([IILey;Ldlw;)V ARG 1 vertexData ARG 2 colorIndex ARG 3 face METHOD a getSprite ()Ldlw; METHOD b getVertexData ()[I METHOD c hasColor ()Z METHOD d getColorIndex ()I METHOD e getFace ()Ley;