CLASS dnm net/minecraft/client/render/model/BasicBakedModel CLASS dnm$a Builder FIELD a quads Ljava/util/List; FIELD b faceQuads Ljava/util/Map; FIELD c itemPropertyOverrides Lddu; FIELD d usesAO Z FIELD e particleTexture Ldlw; FIELD f depthInGui Z FIELD g transformations Lddw; METHOD a addQuad (Lddj;)Ldnm$a; METHOD a setParticle (Ldlw;)Ldnm$a; METHOD a addQuad (Ley;Lddj;)Ldnm$a; METHOD b build ()Ldne; FIELD a quads Ljava/util/List; FIELD b faceQuads Ljava/util/Map; FIELD c usesAO Z FIELD d depthInGui Z FIELD e sprite Ldlw; FIELD f transformations Lddw; FIELD g itemPropertyOverrides Lddu; METHOD (Ljava/util/List;Ljava/util/Map;ZZLdlw;Lddw;Lddu;)V ARG 3 usesAO ARG 4 is3dInGui METHOD a useAmbientOcclusion ()Z METHOD a getQuads (Lbom;Ley;Ljava/util/Random;)Ljava/util/List; ARG 1 state ARG 2 face METHOD b hasDepthInGui ()Z METHOD c isBuiltin ()Z METHOD d getSprite ()Ldlw; METHOD e getTransformations ()Lddw; METHOD f getItemPropertyOverrides ()Lddu;