CLASS djo net/minecraft/client/render/entity/ArmorEntityRenderer FIELD a renderer Ldhr; FIELD b SKIN Lpy; FIELD c modelLeggings Lcxe; FIELD d modelBody Lcxe; FIELD e alpha F FIELD f red F FIELD g green F FIELD h blue F FIELD i ignoreGlint Z FIELD j ARMOR_TEXTURE_CACHE Ljava/util/Map; METHOD a shouldMergeTextures ()Z METHOD a getArmor (Lagn;)Lcxe; METHOD a render (Lagr;FFFFFFF)V METHOD a renderArmor (Lagr;FFFFFFFLagn;)V METHOD a getArmorTexture (Latm;Z)Lpy; ARG 1 armor METHOD a renderEnchantedGlint (Ldhr;Lagr;Lcxe;FFFFFFF)V ARG 0 renderer ARG 1 wearer ARG 2 model METHOD ao_ init ()V METHOD b isLegs (Lagn;)Z