CLASS cdt net/minecraft/fluid/LavaFluid CLASS cdt$a Flowing METHOD a appendProperties (Lbok$a;)V CLASS cdt$b Still METHOD a getRenderLayer ()Lbad; METHOD a matchesType (Lcdp;)Z METHOD b getBucketItem ()Lavn; METHOD b onRandomTick (Lbaq;Let;Lcdq;Ljava/util/Random;)V METHOD b toBlockState (Lcdq;)Lboj; METHOD d getBlastResistance ()F METHOD e getFlowing ()Lcdp; METHOD f getStill ()Lcdp; METHOD k hasRandomTicks ()Z