CLASS cdx net/minecraft/fluid/WaterFluid CLASS cdx$a Flowing METHOD a appendProperties (Lbok$a;)V CLASS cdx$b Still METHOD a getRenderLayer ()Lbad; METHOD a matchesType (Lcdp;)Z METHOD b getBucketItem ()Lavn; METHOD b toBlockState (Lcdq;)Lboj; METHOD d getBlastResistance ()F METHOD e getFlowing ()Lcdp; METHOD f getStill ()Lcdp;