CLASS btz net/minecraft/world/gen/feature/Feature FIELD A SWAMP_TREE Lbtz; FIELD B OAK_TREE Lbtz; FIELD C MEGA_JUNGLE_TREE Lbtz; FIELD D MEGA_PINE_TREE Lbtz; FIELD E MEGA_SPRUCE_TREE Lbtz; FIELD F DEFAULT_FLOWER Lbuc; FIELD G FOREST_FLOWER Lbuc; FIELD H PLAIN_FLOWER Lbuc; FIELD I SWAMP_FLOWER Lbuc; FIELD J GENERAL_FOREST_FLOWER Lbuc; FIELD K JUNGLE_GRASS Lbtz; FIELD L TAIGA_GRASS Lbtz; FIELD M GRASS Lbtz; FIELD N VOID_START_PLATFORM Lbtz; FIELD O CACTUS Lbtz; FIELD P DEAD_BUSH Lbtz; FIELD Q DESERT_WELL Lbtz; FIELD R FOSSIL Lbtz; FIELD S NETHER_FIRE Lbtz; FIELD T HUGE_RED_MUSHROOM Lbtz; FIELD U HUGE_BROWN_MUSHROOM Lbtz; FIELD V ICE_SPIKE Lbtz; FIELD W GLOWSTONE_BLOB Lbtz; FIELD X MELON Lbtz; FIELD Y PUMPKIN Lbtz; FIELD Z REED Lbtz; FIELD aA KELP Lbtz; FIELD aB CORAL_TREE Lbtz; FIELD aC CORAL_MUSHROOM Lbtz; FIELD aD CORAL_CLAW Lbtz; FIELD aE SEA_PICKLE Lbtz; FIELD aF SIMPLE_BLOCK Lbtz; FIELD aG BAMBOO Lbtz; FIELD aH DECORATED Lbtz; FIELD aI DECORATED_FLOWER Lbtz; FIELD aJ BONUS_CHEST Lbsr; FIELD aK STRUCTURES Lcom/google/common/collect/BiMap; FIELD aa FREEZE_TOP_LAYER Lbtz; FIELD ab VINES Lbtz; FIELD ac WATERLILY Lbtz; FIELD ad DUNGEON Lbtz; FIELD ae BLUE_ICE Lbtz; FIELD af ICEBERG Lbtz; FIELD ag FOREST_ROCK Lbtz; FIELD ai BUSH Lbtz; FIELD aj DISK Lbtz; FIELD ak DOUBLE_PLANT Lbtz; FIELD al NETHER_SPRING Lbtz; FIELD am ICE_PATCH Lbtz; FIELD an LAKE Lbtz; FIELD ao ORE Lbtz; FIELD ap RANDOM_RANDOM_SELECTOR Lbtz; FIELD aq RANDOM_SELECTOR Lbtz; FIELD ar SIMPLE_RANDOM_SELECTOR Lbtz; FIELD as RANDOM_BOOLEAN_SELECTOR Lbtz; FIELD at EMERALD_ORE Lbtz; FIELD au SPRING Lbtz; FIELD av END_PILLAR Lbtz; FIELD aw END_ISLAND Lbtz; FIELD ax CHORUS_PLANT Lbtz; FIELD ay END_GATEWAY Lbtz; FIELD az SEAGRASS Lbtz; FIELD b VILLAGE Lbxb; FIELD c PILLAGER_OUTPOST Lbxb; FIELD d MINESHAFT Lbxb; FIELD e WOODLAND_MANSION Lbxb; FIELD f JUNGLE_TEMPLE Lbxb; FIELD g DESERT_PYRAMID Lbxb; FIELD h IGLOO Lbxb; FIELD i SHIPWRECK Lbxb; FIELD j WITCH_HUT Lbxf; FIELD k STRONGHOLD Lbxb; FIELD l OCEAN_MONUMENT Lbxb; FIELD m OCEAN_RUIN Lbxb; FIELD n NETHER_FORTRESS Lbxb; FIELD o END_CITY Lbxb; FIELD p BURIED_TREASURE Lbxb; FIELD r LARGE_OAK_TREE Lbtz; FIELD s BIRCH_TREE Lbtz; FIELD t SUPER_BIRCH_TREE Lbtz; FIELD u JUNGLE_GROUND_BUSH Lbtz; FIELD v JUNGLE_TREE Lbtz; FIELD w PINE_TREE Lbtz; FIELD x DARK_OAK_TREE Lbtz; FIELD y SAVANNA_TREE Lbtz; FIELD z SPRUCE_TREE Lbtz; METHOD a generate (Lbar;Lbpx;Ljava/util/Random;Let;Lbua;)Z METHOD a deserialize (Lcom/mojang/datafixers/Dynamic;)Lbua; METHOD a register (Ljava/lang/String;Lbtz;)Lbtz;