CLASS bie METHOD (Lbet$c;)V ARG 1 builder METHOD a getPickStack (Lazg;Leq;Lbnh;)Lauv; ARG 1 world ARG 2 pos ARG 3 state METHOD a getBoundingShape (Lbnh;Lazg;Leq;)Lcje; ARG 1 state ARG 2 view ARG 3 pos METHOD a (Lbnh;Lazt;Leq;Ljava/util/Random;)V ARG 1 world ARG 2 state ARG 3 pos ARG 4 random METHOD a appendProperties (Lbni$a;)V ARG 1 builder METHOD b canPlantOnTop (Lbnh;Lazg;Leq;)Z ARG 1 floor ARG 2 view ARG 3 floorPos