CLASS bit net/minecraft/block/BlockRedstoneWire FIELD s wiresGivePower Z METHOD (Lbet$c;)V ARG 1 builder METHOD a getPlacementState (Lata;)Lbnh; METHOD a getRenderConnectionType (Lazg;Leq;Lev;)Lbot; ARG 1 view ARG 2 pos ARG 3 facing METHOD a isFullBoundsCubeForConnection (Lbnh;)Z ARG 1 state METHOD a getBoundingShape (Lbnh;Lazg;Leq;)Lcje; ARG 1 state ARG 2 view ARG 3 pos METHOD a getWeakRedstonePower (Lbnh;Lazg;Leq;Lev;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facingFrom METHOD a update (Lbnh;Lazt;Leq;Lbet;Leq;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 updatePos METHOD a onBlockAdded (Lbnh;Lazt;Leq;Lbnh;)V ARG 1 world ARG 2 world ARG 3 pos ARG 4 state METHOD a onBlockRemoved (Lbnh;Lazt;Leq;Lbnh;Z)V ARG 1 world ARG 2 world ARG 3 pos ARG 4 state METHOD a canPlaceAt (Lbnh;Lazx;Leq;)Z ARG 1 world ARG 3 pos METHOD a applyMirror (Lbnh;Lbia;)Lbnh; ARG 1 state ARG 2 mirror METHOD a applyRotation (Lbnh;Lbja;)Lbnh; ARG 1 state ARG 2 rotation METHOD a getRenderingState (Lbnh;Lev;Lbnh;Lazu;Leq;Leq;)Lbnh; ARG 1 state ARG 6 pos METHOD a appendProperties (Lbni$a;)V ARG 1 builder METHOD b getWireColor (I)I ARG 0 powerLevel METHOD b getStrongRedstonePower (Lbnh;Lazg;Leq;Lev;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facingFrom METHOD b randomDisplayTick (Lbnh;Lazt;Leq;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rand METHOD c getRenderLayer ()Lazh; METHOD i emitsRedstonePower (Lbnh;)Z ARG 1 state