CLASS bdy net/minecraft/block/BlockSkullBase FIELD a type Lbji$a; METHOD a createBlockEntity (Lazg;)Lbll; METHOD a isFullBoundsCubeForConnection (Lbnh;)Z ARG 1 state METHOD b getSkullType ()Lbji$a; METHOD b hasBlockEntityBreakingRender (Lbnh;)Z ARG 1 state