CLASS atd net/minecraft/entity/FallingBlockEntity FIELD ap hurtEntities Z FIELD aq fallHurtMax I FIELD ar fallHurtAmount F FIELD b timeFalling I FIELD c dropItem Z FIELD d blockEntityData Lib; FIELD e BLOCK_POS Lqg; FIELD f block Lbuy; FIELD g destroyedOnLanding Z METHOD (Lbgw;DDDLbuy;)V ARG 1 world ARG 2 x ARG 4 y METHOD a setFallingBlockPos (Lev;)V METHOD a setHurtEntities (Z)V METHOD f getFallingBlockPos ()Lev; METHOD i getWorldClient ()Lbgw; METHOD k getBlockState ()Lbuy;