CLASS anw net/minecraft/entity/ai/goal/BowAttackGoal FIELD a actor Lauj; FIELD b speed D FIELD c attackInterval I FIELD d squaredRange F FIELD e cooldown I METHOD (Lauj;DIF)V ARG 1 actor ARG 2 speed ARG 4 attackInterval ARG 5 range METHOD a setAttackInterval (I)V ARG 1 attackInterval METHOD g isHoldingBow ()Z