CLASS apd net/minecraft/block/BlockFenceGate FIELD B COLLISION_BOX_Z Lbfm; FIELD C COLLISION_BOX_X Lbfm; FIELD a OPEN Lavq; FIELD b POWERED Lavq; FIELD c IN_WALL Lavq; FIELD d BOX_Z Lbfm; FIELD e BOX_X Lbfm; FIELD f BOX_LOWERED_Z Lbfm; FIELD g BOX_LOWERED_X Lbfm; METHOD a deserializeState (I)Lave; ARG 0 meta METHOD a canPlaceAt (Lali;Ldx;)Z METHOD a activate (Lali;Ldx;Lave;Lacu;Lsw;Lee;FFF)Z METHOD a getStateForPlacement (Lali;Ldx;Lee;FFFILuk;)Lave; METHOD a update (Lave;Lali;Ldx;Lank;Ldx;)V METHOD a getCollisionBox (Lave;Lalm;Ldx;)Lbfm; METHOD a shouldRenderSide (Lave;Lalm;Ldx;Lee;)Z METHOD a applyMirror (Lave;Laqm;)Lave; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lave;Lasa;)Lave; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lavf; METHOD b isFullBoundsCubeForCulling (Lave;)Z METHOD b getBoundingBox (Lave;Lalm;Ldx;)Lbfm; METHOD c getRenderingState (Lave;Lalm;Ldx;)Lave; METHOD e serializeState (Lave;)I