CLASS none/amd net/minecraft/block/BlockDragonEgg FIELD a BOX Lnone/bcs; METHOD a (Lnone/aiw;)I ARG 0 world METHOD a (Lnone/aiw;Lnone/cn;Lnone/aam;)V ARG 0 world ARG 1 pos ARG 2 player METHOD a activate (Lnone/aiw;Lnone/cn;Lnone/asm;Lnone/aam;Lnone/rb;Lnone/cu;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a update (Lnone/asm;Lnone/aiw;Lnone/cn;Lnone/aky;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 changedBlock METHOD a shouldRenderSide (Lnone/asm;Lnone/aja;Lnone/cn;Lnone/cu;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD b (Lnone/aiw;Lnone/cn;)V ARG 0 world ARG 1 pos METHOD b randomTick (Lnone/aiw;Lnone/cn;Lnone/asm;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD b (Lnone/asm;)Z ARG 0 state METHOD b getBoundingBox (Lnone/asm;Lnone/aja;Lnone/cn;)Lnone/bcs; ARG 0 state ARG 1 view ARG 2 pos METHOD c (Lnone/aiw;Lnone/cn;)V ARG 0 world ARG 1 pos METHOD c (Lnone/aiw;Lnone/cn;Lnone/asm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c (Lnone/asm;)Z ARG 0 state