CLASS none/apd net/minecraft/block/BlockRedstoneOre FIELD a lit Z METHOD (Z)V ARG 0 lit METHOD a getDropAmount (ILjava/util/Random;)I ARG 0 fortune ARG 1 random METHOD a getDropAmount (Ljava/util/Random;)I ARG 0 random METHOD a (Lnone/aiw;)I ARG 0 world METHOD a (Lnone/aiw;Lnone/cn;Lnone/aam;)V ARG 0 world ARG 1 pos ARG 2 player METHOD a getPickStack (Lnone/aiw;Lnone/cn;Lnone/asm;)Lnone/aes; ARG 0 world ARG 1 pos ARG 2 state METHOD a dropItems (Lnone/aiw;Lnone/cn;Lnone/asm;FI)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 dropChance ARG 4 fortune METHOD a activate (Lnone/aiw;Lnone/cn;Lnone/asm;Lnone/aam;Lnone/rb;Lnone/cu;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a (Lnone/aiw;Lnone/cn;Lnone/sg;)V ARG 0 world ARG 1 pos ARG 2 entity METHOD a getDropItem (Lnone/asm;Ljava/util/Random;I)Lnone/aeq; ARG 0 state ARG 1 random ARG 2 fortune METHOD a (Lnone/asm;Lnone/aiw;Lnone/cn;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 random METHOD b randomTick (Lnone/aiw;Lnone/cn;Lnone/asm;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD u getStackFromState (Lnone/asm;)Lnone/aes; ARG 0 state