CLASS none/apj net/minecraft/block/BlockRepeater FIELD a LOCKED Lnone/asy; FIELD b DELAY Lnone/atb; METHOD A isValidInput (Lnone/asm;)Z ARG 0 state METHOD a deserializeState (I)Lnone/asm; ARG 0 meta METHOD a getPickStack (Lnone/aiw;Lnone/cn;Lnone/asm;)Lnone/aes; ARG 0 world ARG 1 pos ARG 2 state METHOD a activate (Lnone/aiw;Lnone/cn;Lnone/asm;Lnone/aam;Lnone/rb;Lnone/cu;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a getDropItem (Lnone/asm;Ljava/util/Random;I)Lnone/aeq; ARG 0 state ARG 1 random ARG 2 fortune METHOD a (Lnone/asm;Lnone/aiw;Lnone/cn;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 random METHOD a applyMirror (Lnone/asm;Lnone/any;)Lnone/asm; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lnone/asm;Lnone/apl;)Lnone/asm; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lnone/asn; METHOD b (Lnone/aiw;Lnone/cn;Lnone/asm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c getTranslatedName ()Ljava/lang/String; METHOD c getRenderingState (Lnone/asm;Lnone/aja;Lnone/cn;)Lnone/asm; ARG 0 state ARG 1 view ARG 2 pos METHOD e serializeState (Lnone/asm;)I ARG 0 state METHOD i getUpdateDelayInternal (Lnone/asm;)I ARG 0 state METHOD x getPoweredState (Lnone/asm;)Lnone/asm; ARG 0 state METHOD y getUnpoweredState (Lnone/asm;)Lnone/asm; ARG 0 state