CLASS none/aqn net/minecraft/block/BlockTorch FIELD a FACING Lnone/asz; FIELD b BOX_UP Lnone/bcs; FIELD c BOX_NORTH Lnone/bcs; FIELD d BOX_SOUTH Lnone/bcs; FIELD e BOX_WEST Lnone/bcs; FIELD f BOX_EAST Lnone/bcs; METHOD a deserializeState (I)Lnone/asm; ARG 0 meta METHOD a canPlaceAt (Lnone/aiw;Lnone/cn;)Z ARG 0 world ARG 1 pos METHOD a getStateForPlacement (Lnone/aiw;Lnone/cn;Lnone/cu;FFFILnone/sp;)Lnone/asm; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a (Lnone/asm;Lnone/aiw;Lnone/cn;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 random METHOD a update (Lnone/asm;Lnone/aiw;Lnone/cn;Lnone/aky;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 changedBlock METHOD a getCollisionBox (Lnone/asm;Lnone/aja;Lnone/cn;)Lnone/bcs; ARG 0 state ARG 1 view ARG 2 pos METHOD a applyMirror (Lnone/asm;Lnone/any;)Lnone/asm; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lnone/asm;Lnone/apl;)Lnone/asm; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lnone/asn; METHOD b (Lnone/asm;)Z ARG 0 state METHOD b getBoundingBox (Lnone/asm;Lnone/aja;Lnone/cn;)Lnone/bcs; ARG 0 state ARG 1 view ARG 2 pos METHOD c (Lnone/aiw;Lnone/cn;Lnone/asm;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c (Lnone/asm;)Z ARG 0 state METHOD e serializeState (Lnone/asm;)I ARG 0 state METHOD f getRenderLayer ()Lnone/aio;