CLASS none/aqr net/minecraft/block/BlockVine FIELD B WEST_BLOCK_BOX Lnone/bcs; FIELD C EAST_BLOCK_BOX Lnone/bcs; FIELD D NORTH_BLOCK_BOX Lnone/bcs; FIELD E SOUTH_BLOCK_BOX Lnone/bcs; FIELD a UP Lnone/asy; FIELD b NORTH Lnone/asy; FIELD c EAST Lnone/asy; FIELD d SOUTH Lnone/asy; FIELD e WEST Lnone/asy; FIELD f PROPERTIES [Lnone/asy; FIELD g UP_BLOCK_BOX Lnone/bcs; METHOD a deserializeState (I)Lnone/asm; ARG 0 meta METHOD a getDropAmount (Ljava/util/Random;)I ARG 0 random METHOD a afterBreak (Lnone/aiw;Lnone/aam;Lnone/cn;Lnone/asm;Lnone/are;Lnone/aes;)V ARG 0 world ARG 1 player ARG 2 pos ARG 3 state ARG 4 te ARG 5 stack METHOD a getStateForPlacement (Lnone/aiw;Lnone/cn;Lnone/cu;FFFILnone/sp;)Lnone/asm; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a isAir (Lnone/aja;Lnone/cn;)Z ARG 0 view ARG 1 pos METHOD a getDropItem (Lnone/asm;Ljava/util/Random;I)Lnone/aeq; ARG 0 state ARG 1 random ARG 2 fortune METHOD a update (Lnone/asm;Lnone/aiw;Lnone/cn;Lnone/aky;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 changedBlock METHOD a getCollisionBox (Lnone/asm;Lnone/aja;Lnone/cn;)Lnone/bcs; ARG 0 state ARG 1 view ARG 2 pos METHOD a applyMirror (Lnone/asm;Lnone/any;)Lnone/asm; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lnone/asm;Lnone/apl;)Lnone/asm; ARG 0 state ARG 1 rotation METHOD b createStateFactory ()Lnone/asn; METHOD b randomTick (Lnone/aiw;Lnone/cn;Lnone/asm;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD b (Lnone/aiw;Lnone/cn;Lnone/cu;)Z ARG 0 world ARG 1 pos ARG 2 facing METHOD b (Lnone/asm;)Z ARG 0 state METHOD b getBoundingBox (Lnone/asm;Lnone/aja;Lnone/cn;)Lnone/bcs; ARG 0 state ARG 1 view ARG 2 pos METHOD c (Lnone/asm;)Z ARG 0 state METHOD c getRenderingState (Lnone/asm;Lnone/aja;Lnone/cn;)Lnone/asm; ARG 0 state ARG 1 view ARG 2 pos METHOD e serializeState (Lnone/asm;)I ARG 0 state METHOD f getRenderLayer ()Lnone/aio;