CLASS none/bcv net/minecraft/util/math/Vec3d FIELD a ZERO Lnone/bcv; FIELD b x D FIELD c y D FIELD d z D METHOD (DDD)V ARG 0 x ARG 1 y ARG 2 z METHOD (Lnone/dk;)V ARG 0 vec METHOD a normalize ()Lnone/bcv; METHOD a multiply (D)Lnone/bcv; ARG 0 scale METHOD a subtract (DDD)Lnone/bcv; ARG 0 x ARG 1 y ARG 2 z METHOD a rotateX (F)Lnone/bcv; ARG 0 radians METHOD a fromPolar (FF)Lnone/bcv; ARG 0 pitch ARG 1 yaw METHOD a fromPolar (Lnone/bcu;)Lnone/bcv; ARG 0 polar METHOD a reverseSubtract (Lnone/bcv;)Lnone/bcv; ARG 0 vec METHOD a castByX (Lnone/bcv;D)Lnone/bcv; ARG 0 target ARG 1 newX METHOD b length ()D METHOD b add (DDD)Lnone/bcv; ARG 0 x ARG 1 y ARG 2 z METHOD b rotateY (F)Lnone/bcv; ARG 0 radians METHOD b dotProduct (Lnone/bcv;)D ARG 0 vec METHOD b castByY (Lnone/bcv;D)Lnone/bcv; ARG 0 target ARG 1 newY METHOD c lengthSquared ()D METHOD c squaredDistanceTo (DDD)D ARG 0 x ARG 1 y ARG 2 z METHOD c crossProduct (Lnone/bcv;)Lnone/bcv; ARG 0 vec METHOD c castByZ (Lnone/bcv;D)Lnone/bcv; ARG 0 target ARG 1 newZ METHOD d subtract (Lnone/bcv;)Lnone/bcv; ARG 0 vec METHOD e add (Lnone/bcv;)Lnone/bcv; ARG 0 vec METHOD equals (Ljava/lang/Object;)Z ARG 0 other METHOD f distanceTo (Lnone/bcv;)D ARG 0 vec METHOD g squaredDistanceTo (Lnone/bcv;)D ARG 0 vec