CLASS cii net/minecraft/entity/ai/pathing/Path FIELD a nodes [Lcig; FIELD e currentNodeIndex I FIELD f pathLength I METHOD a next ()V METHOD a getNode (I)Lcig; METHOD a setNode (ILcig;)V ARG 1 nodeIndex METHOD a getNodePosition (Lahe;)Lcmw; METHOD a getNodePosition (Lahe;I)Lcmw; ARG 1 entity METHOD a equalsPath (Lcii;)Z METHOD b isFinished ()Z METHOD b setPathLength (I)V METHOD c getEnd ()Lcig; METHOD c setCurrentPosition (I)V METHOD d getPathLength ()I METHOD e getCurrentNodeIndex ()I METHOD f getCurrentPosition ()Lcmw;