CLASS net/minecraft/class_1087 net/minecraft/client/render/model/BakedModel METHOD method_24304 isSideLit ()Z COMMENT Allows control of the lighting when rendering a model in a GUI. COMMENT

COMMENT True, the model will be lit from the side, like a block. COMMENT

COMMENT False, the model will be lit from the front, like an item. METHOD method_4707 getQuads (Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Ljava/util/Random;)Ljava/util/List; ARG 1 state ARG 2 face ARG 3 random METHOD method_4708 useAmbientOcclusion ()Z METHOD method_4709 getTransformation ()Lnet/minecraft/class_809; METHOD method_4710 getOverrides ()Lnet/minecraft/class_806; METHOD method_4711 getParticleSprite ()Lnet/minecraft/class_1058; COMMENT {@return a texture that represents the model} COMMENT

COMMENT This is primarily used in particles. For example, block break particles use this sprite. METHOD method_4712 hasDepth ()Z METHOD method_4713 isBuiltin ()Z