CLASS bky net/minecraft/block/Block CLASS bky$a net/minecraft/block/Block$net/minecraft/block/Block$NeighborGroup FIELD a self Lbtw; FIELD b other Lbtw; FIELD c facing Lez; METHOD (Lbtw;Lbtw;Lez;)V ARG 1 self ARG 2 other ARG 3 facing METHOD equals (Ljava/lang/Object;)Z ARG 1 o CLASS bky$b net/minecraft/block/Block$net/minecraft/block/Block$OffsetType FIELD a NONE Lbky$b; FIELD b XZ Lbky$b; FIELD c XYZ Lbky$b; CLASS bky$c net/minecraft/block/Block$net/minecraft/block/Block$Settings FIELD a material Lcjo; FIELD b materialColor Lcjp; FIELD c collidable Z FIELD d soundGroup Lbqb; FIELD e luminance I FIELD f resistance F FIELD g hardness F FIELD h randomTicks Z FIELD i friction F FIELD j dropTableId Lqp; FIELD k dynamicBounds Z METHOD (Lcjo;Lcjp;)V ARG 1 material ARG 2 materialColor METHOD a noCollision ()Lbky$c; METHOD a friction (F)Lbky$c; ARG 1 friction METHOD a strength (FF)Lbky$c; ARG 1 hardness ARG 2 resistance METHOD a lightLevel (I)Lbky$c; ARG 1 luminance METHOD a copy (Lbky;)Lbky$c; ARG 0 source METHOD a sounds (Lbqb;)Lbky$c; ARG 1 soundGroup METHOD a of (Lcjo;)Lbky$c; ARG 0 material METHOD a of (Lcjo;Lazo;)Lbky$c; ARG 0 material ARG 1 color METHOD a of (Lcjo;Lcjp;)Lbky$c; ARG 0 material ARG 1 color METHOD b breakInstantly ()Lbky$c; METHOD b strength (F)Lbky$c; ARG 1 strength METHOD b dropsLike (Lbky;)Lbky$c; ARG 1 source METHOD c ticksRandomly ()Lbky$c; METHOD d hasDynamicBounds ()Lbky$c; METHOD e dropsNothing ()Lbky$c; FIELD a FACINGS [Lez; FIELD b friction F FIELD c defaultState Lbtw; FIELD d dynamicBounds Z FIELD e dropTableId Lqp; FIELD f translationKey Ljava/lang/String; FIELD g cachedItem Lbam; FIELD h FACE_CULL_MAP Ljava/lang/ThreadLocal; FIELD l LOGGER Lorg/apache/logging/log4j/Logger; FIELD m STATE_IDS Lfd; FIELD n lightLevel I FIELD o hardness F FIELD p resistance F FIELD q randomTicks Z FIELD r soundGroup Lbqb; FIELD s material Lcjo; FIELD t materialColor Lcjp; FIELD u stateFactory Lbtx; FIELD v collidable Z METHOD (Lbky$c;)V ARG 1 settings METHOD S_ getOffsetType ()Lbky$b; METHOD a canMobSpawnInside ()Z METHOD a createCuboidShape (DDDDDD)Lcra; ARG 0 xMin ARG 2 yMin ARG 4 zMin ARG 6 xMax ARG 8 yMax ARG 10 zMax METHOD a getStateFromRawId (I)Lbtw; ARG 0 stateId METHOD a getPlacementState (Layv;)Lbtw; ARG 1 ctx METHOD a addStacksForDisplay (Lazi;Lfi;)V ARG 1 group ARG 2 list METHOD a getBlockFromItem (Lbam;)Lbky; ARG 0 item METHOD a buildTooltip (Lbar;Lbfi;Ljava/util/List;Lbbz;)V ARG 1 stack ARG 2 view ARG 3 tooltip ARG 4 options METHOD a onEntityLand (Lbfi;Lahw;)V ARG 1 world ARG 2 entity METHOD a getPickStack (Lbfi;Leu;Lbtw;)Lbar; ARG 1 world ARG 2 pos ARG 3 state METHOD a shouldDropItemsOnExplosion (Lbfq;)Z ARG 1 explosion METHOD a afterBreak (Lbfx;Laun;Leu;Lbtw;Lbrz;Lbar;)V ARG 1 world ARG 2 player ARG 3 pos ARG 4 state ARG 5 blockEntity ARG 6 stack METHOD a dropExperience (Lbfx;Leu;I)V ARG 1 world ARG 2 pos ARG 3 size METHOD a onSteppedOn (Lbfx;Leu;Lahw;)V ARG 1 world ARG 2 pos ARG 3 entity METHOD a onLandedUpon (Lbfx;Leu;Lahw;F)V ARG 1 world ARG 2 pos ARG 3 entity ARG 4 distance METHOD a dropStack (Lbfx;Leu;Lbar;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lbfx;Leu;Lbfq;)V ARG 1 world ARG 2 pos ARG 3 explosion METHOD a onPlaced (Lbfx;Leu;Lbtw;Laif;Lbar;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 placer ARG 5 itemStack METHOD a onBreak (Lbfx;Leu;Lbtw;Laun;)V ARG 1 world ARG 2 pos ARG 3 state ARG 4 player METHOD a onBroken (Lbfy;Leu;Lbtw;)V ARG 1 world ARG 2 pos ARG 3 state METHOD a getTickRate (Lbga;)I ARG 1 world METHOD a (Lbky;)Z ARG 0 block METHOD a getLuminance (Lbtw;)I ARG 1 state METHOD a allowsSpawning (Lbtw;Lahw;)Z ARG 1 state ARG 2 entity METHOD a calcBlockBreakingDelta (Lbtw;Laun;Lbfi;Leu;)F ARG 1 state ARG 2 player ARG 3 world ARG 4 pos METHOD a canReplace (Lbtw;Layv;)Z ARG 1 state ARG 2 ctx METHOD a getBlockBrightness (Lbtw;Lbfg;Leu;)I ARG 1 state ARG 2 view ARG 3 pos METHOD a canPlaceAtSide (Lbtw;Lbfi;Leu;Lcls;)Z ARG 1 world ARG 2 view ARG 3 pos ARG 4 env METHOD a getOutlineShape (Lbtw;Lbfi;Leu;Lcql;)Lcra; ARG 1 state ARG 2 view ARG 3 pos METHOD a getWeakRedstonePower (Lbtw;Lbfi;Leu;Lez;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD a getComparatorOutput (Lbtw;Lbfx;Leu;)I ARG 1 state ARG 2 world ARG 3 pos METHOD a onBlockAction (Lbtw;Lbfx;Leu;II)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 type ARG 5 data METHOD a onEntityCollision (Lbtw;Lbfx;Leu;Lahw;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 entity METHOD a onBlockBreakStart (Lbtw;Lbfx;Leu;Laun;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 player METHOD a activate (Lbtw;Lbfx;Leu;Laun;Lagq;Lcqc;)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand METHOD a onStacksDropped (Lbtw;Lbfx;Leu;Lbar;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 stack METHOD a neighborUpdate (Lbtw;Lbfx;Leu;Lbky;Leu;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 block ARG 5 neighborPos METHOD a dropStacks (Lbtw;Lbfx;Leu;Lbrz;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a dropStacks (Lbtw;Lbfx;Leu;Lbrz;Lahw;Lbar;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a onBlockAdded (Lbtw;Lbfx;Leu;Lbtw;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 oldState METHOD a onBlockRemoved (Lbtw;Lbfx;Leu;Lbtw;Z)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 newState METHOD a randomDisplayTick (Lbtw;Lbfx;Leu;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rnd METHOD a updateNeighborStates (Lbtw;Lbfy;Leu;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD a canPlaceAt (Lbtw;Lbga;Leu;)Z ARG 1 state ARG 2 world ARG 3 pos METHOD a mirror (Lbtw;Lboj;)Lbtw; ARG 1 state ARG 2 mirror METHOD a rotate (Lbtw;Lbpj;)Lbtw; ARG 1 state ARG 2 rotation METHOD a pushEntitiesUpBeforeBlockChange (Lbtw;Lbtw;Lbfx;Leu;)Lbtw; ARG 0 from ARG 1 to ARG 2 world ARG 3 pos METHOD a replaceBlock (Lbtw;Lbtw;Lbfy;Leu;I)V ARG 0 state ARG 1 newState ARG 2 world ARG 3 pos ARG 4 flags METHOD a skipRenderingSide (Lbtw;Lbtw;Lez;)Z ARG 1 state ARG 2 neighbor ARG 3 facing METHOD a getDroppedStacks (Lbtw;Lcmw$a;)Ljava/util/List; ARG 1 state ARG 2 builder METHOD a getRenderingSeed (Lbtw;Leu;)J ARG 1 state ARG 2 pos METHOD a getStateForNeighborUpdate (Lbtw;Lez;Lbtw;Lbfy;Leu;Leu;)Lbtw; ARG 1 state ARG 2 facing ARG 3 neighborState ARG 4 world ARG 5 pos ARG 6 neighborPos METHOD a getDroppedStacks (Lbtw;Lvc;Leu;Lbrz;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity METHOD a getDroppedStacks (Lbtw;Lvc;Leu;Lbrz;Lahw;Lbar;)Ljava/util/List; ARG 0 state ARG 1 world ARG 2 pos ARG 3 blockEntity ARG 4 entity ARG 5 stack METHOD a appendProperties (Lbtx$a;)V ARG 1 builder METHOD a isShapeFullCube (Lcra;)Z ARG 0 shape METHOD a isFaceFullSquare (Lcra;Lez;)Z ARG 0 shape ARG 1 facing METHOD a matches (Lyx;)Z ARG 1 tag METHOD a_ isTranslucent (Lbtw;Lbfi;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD b (Lbky;)Z ARG 0 block METHOD b hasComparatorOutput (Lbtw;)Z ARG 1 state METHOD b getAmbientOcclusionLightLevel (Lbtw;Lbfi;Leu;)F ARG 1 state ARG 2 view ARG 3 pos METHOD b getCollisionShape (Lbtw;Lbfi;Leu;Lcql;)Lcra; ARG 1 state ARG 2 view ARG 3 pos ARG 4 ePos METHOD b getStrongRedstonePower (Lbtw;Lbfi;Leu;Lez;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facing METHOD b createContainerProvider (Lbtw;Lbfx;Leu;)Lagu; ARG 1 state ARG 2 world ARG 3 pos METHOD b onScheduledTick (Lbtw;Lbfx;Leu;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD b getRenderingState (Lbtw;Lbfy;Leu;)Lbtw; ARG 0 state ARG 1 world ARG 2 pos METHOD b (Lbtw;Lbfy;Leu;I)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 flags METHOD b dropStacks (Lbtw;Lcmw$a;)V ARG 0 state ARG 1 builder METHOD c getRenderLayer ()Lbfj; METHOD c onRainTick (Lbfx;Leu;)V ARG 1 world ARG 2 pos METHOD c isNaturalStone (Lbky;)Z ARG 0 block METHOD c getRenderType (Lbtw;)Lbpg; ARG 1 state METHOD c isSimpleFullBlock (Lbtw;Lbfi;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD c shouldDrawSide (Lbtw;Lbfi;Leu;Lez;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD c dropStacks (Lbtw;Lbfx;Leu;)V ARG 0 state ARG 1 world ARG 2 pos METHOD c onRandomTick (Lbtw;Lbfx;Leu;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 random METHOD d isNaturalDirt (Lbky;)Z ARG 0 block METHOD d hasBlockEntityBreakingRender (Lbtw;)Z ARG 1 state METHOD d getMapColor (Lbtw;Lbfi;Leu;)Lcjp; ARG 1 state ARG 2 view ARG 3 pos METHOD e isAir (Lbtw;)Z ARG 1 state METHOD e (Lbtw;Lbfi;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD f isFullBoundsCubeForCulling (Lbtw;)Z ARG 1 state METHOD f canSuffocate (Lbtw;Lbfi;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD g getFluidState (Lbtw;)Lcjk; ARG 1 state METHOD g (Lbtw;Lbfi;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD h hasBlockEntity ()Z METHOD h emitsRedstonePower (Lbtw;)Z ARG 1 state METHOD h hasSolidTopSurface (Lbtw;Lbfi;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD i getDropTableId ()Lqp; METHOD i getPistonBehavior (Lbtw;)Lcjq; ARG 1 state METHOD i getHardness (Lbtw;Lbfi;Leu;)F ARG 1 state ARG 2 world ARG 3 pos METHOD j getBlastResistance ()F METHOD j shouldPostProcess (Lbtw;Lbfi;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD k getTextComponent ()Ljl; METHOD k getRawIdFromState (Lbtw;)I ARG 0 state METHOD k (Lbtw;Lbfi;Leu;)Lcra; ARG 1 state ARG 2 view ARG 3 pos METHOD l getTranslationKey ()Ljava/lang/String; METHOD l getMaterial (Lbtw;)Lcjo; ARG 1 state METHOD l getRayTraceShape (Lbtw;Lbfi;Leu;)Lcra; ARG 1 state ARG 2 view ARG 3 pos METHOD m getFrictionCoefficient ()F METHOD m hasRandomTicks (Lbtw;)Z ARG 1 state METHOD m isFullOpaque (Lbtw;Lbfi;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD n getStateFactory ()Lbtx; METHOD n (Lbtw;)Z ARG 1 state METHOD n getLightSubtracted (Lbtw;Lbfi;Leu;)I ARG 1 state ARG 2 view ARG 3 pos METHOD o getDefaultState ()Lbtw; METHOD o setDefaultState (Lbtw;)V ARG 1 state METHOD o usesNeighborLightValues (Lbtw;Lbfi;Leu;)Z ARG 1 state ARG 2 view ARG 3 pos METHOD p hasDynamicBounds ()Z METHOD p getSoundGroup (Lbtw;)Lbqb; ARG 1 state METHOD p getOffsetPos (Lbtw;Lbfi;Leu;)Lcqg; ARG 1 state ARG 2 view ARG 3 blockPos