CLASS dec net/minecraft/client/render/FirstPersonRenderer FIELD a MAP_BACKGROUND_TEX Lqc; FIELD b UNDERWATER_TEX Lqc; FIELD c client Lcpk; FIELD d mainHand Lawo; FIELD e offHand Lawo; FIELD f equipProgressMainHand F FIELD g prevEquipProgressMainHand F FIELD h equipProgressOffHand F FIELD i prevEquipProgressOffHand F FIELD j renderManager Ldit; FIELD k itemRenderer Ldjo; METHOD a updateHeldItems ()V METHOD a renderFirstPersonItem (F)V METHOD a rotate (FF)V ARG 1 degreeX METHOD a renderFirstPersonMap (FFF)V METHOD a resetEquipProgress (Lafo;)V METHOD a renderArm (Lahd;)V METHOD a renderItem (Lahe;Lawo;Ldfk$b;)V ARG 1 holder ARG 2 stack METHOD a renderItemFromSide (Lahe;Lawo;Ldfk$b;Z)V ARG 1 holder ARG 2 stack ARG 3 transformation METHOD a renderFirstPersonMap (Lawo;)V METHOD a renderFirstPersonItem (Lddi;FFLafo;FLawo;F)V ARG 1 player ARG 4 hand ARG 6 item METHOD a renderBlock (Ldno;)V METHOD b renderOverlays (F)V METHOD c renderArms ()V METHOD e renderWaterOverlay (F)V