CLASS ai net/minecraft/advancement/criterion/ConsumeItemCriterion CLASS ai$a Handler FIELD a manager Lqy; FIELD b conditions Ljava/util/Set; METHOD a isEmpty ()Z METHOD a handle (Lbar;)V METHOD a addCondition (Lw$a;)V METHOD b removeCondition (Lw$a;)V CLASS ai$b Conditions FIELD a item Lbb; METHOD a matches (Lbar;)Z METHOD a item (Lbfw;)Lai$b; METHOD c any ()Lai$b; FIELD a ID Lqp; FIELD b handlers Ljava/util/Map; METHOD a handle (Lvd;Lbar;)V ARG 1 player