CLASS bm net/minecraft/advancement/criterion/PlayerHurtEntityCriterion CLASS bm$a Handler FIELD a manager Lqy; FIELD b conditions Ljava/util/Set; METHOD a isEmpty ()Z METHOD a handle (Lvd;Lahw;Lahf;FFZ)V ARG 1 entity METHOD a addCondition (Lw$a;)V METHOD b removeCondition (Lw$a;)V CLASS bm$b Conditions FIELD a damage Lak; FIELD b entity Lau; METHOD a matches (Lvd;Lahw;Lahf;FFZ)Z FIELD a ID Lqp; FIELD b handlers Ljava/util/Map; METHOD a handle (Lvd;Lahw;Lahf;FFZ)V ARG 1 player