CLASS alv net/minecraft/entity/ai/pathing/EntityNavigation FIELD a entity Lahs; FIELD b world Lbcu; FIELD c currentPath Lcil; FIELD d speed D FIELD e tickCount I FIELD m shouldRecalculate Z FIELD n lastRecalculateTime J FIELD o nodeMaker Lcik; FIELD p followRange Laig; FIELD q targetPos Let; FIELD r pathNodeNavigator Lcin; METHOD a createPathNodeNavigator ()Lcin; METHOD a setSpeed (D)V ARG 1 speed METHOD a findPathTo (DDD)Lcil; ARG 1 x ARG 3 y ARG 5 z METHOD a startMovingTo (DDDD)Z ARG 7 speed METHOD a findPathTo (Lahi;)Lcil; METHOD a startMovingTo (Lahi;D)Z ARG 2 speed METHOD a startMovingAlong (Lcil;D)Z ARG 2 speed METHOD a canPathDirectlyThrough (Lcmz;Lcmz;III)Z ARG 1 origin ARG 2 target ARG 3 sizeX ARG 4 sizeY ARG 5 sizeZ METHOD a isValidPosition (Let;)Z ARG 1 pos METHOD b isAtValidPosition ()Z METHOD b findPathTo (Let;)Lcil; ARG 1 pos METHOD d tick ()V METHOD d setCanSwim (Z)V ARG 1 canSwim METHOD i getTargetPos ()Let; METHOD j getFollowRange ()F METHOD k shouldRecalculatePath ()Z METHOD l recalculatePath ()V METHOD m getCurrentPath ()Lcil; METHOD p isIdle ()Z METHOD q stop ()V METHOD r isInLiquid ()Z METHOD s getNodeMaker ()Lcik; METHOD t canSwim ()Z