CLASS none/bea net/minecraft/client/render/item/ItemColorMap CLASS none/bea$1 METHOD a getColor (Lnone/aeq;I)I ARG 0 stack ARG 1 tintIndex CLASS none/bea$2 METHOD a getColor (Lnone/aeq;I)I ARG 0 stack ARG 1 tintIndex CLASS none/bea$3 METHOD a getColor (Lnone/aeq;I)I ARG 0 stack ARG 1 tintIndex CLASS none/bea$4 METHOD a getColor (Lnone/aeq;I)I ARG 0 stack ARG 1 tintIndex CLASS none/bea$5 METHOD a getColor (Lnone/aeq;I)I ARG 0 stack ARG 1 tintIndex CLASS none/bea$6 METHOD a getColor (Lnone/aeq;I)I ARG 0 stack ARG 1 tintIndex CLASS none/bea$7 METHOD a getColor (Lnone/aeq;I)I ARG 0 stack ARG 1 tintIndex CLASS none/bea$8 METHOD a getColor (Lnone/aeq;I)I ARG 0 stack ARG 1 tintIndex FIELD a mappers Lnone/cx; METHOD a getRenderColor (Lnone/aeq;I)I ARG 0 stack METHOD a create (Lnone/bdx;)Lnone/bea; ARG 0 blockColors METHOD a register (Lnone/bdz;[Lnone/aeo;)V ARG 0 mapper ARG 1 items METHOD a register (Lnone/bdz;[Lnone/akw;)V ARG 0 mapper ARG 1 blocks