CLASS bdf net/minecraft/block/BlockSkullBase FIELD a type Lbii$a; METHOD a createBlockEntity (Layn;)Lbkf; METHOD a isFullBoundsCubeForConnection (Lblz;)Z ARG 0 state METHOD b getSkullType ()Lbii$a; METHOD b hasBlockEntityBreakingRender (Lblz;)Z ARG 0 state