CLASS ain net/minecraft/entity/mob/MobEntity FIELD bA armorItems Lfj; FIELD bB pickUpLoot Z FIELD bC persistent Z FIELD bD pathNodeTypeWeights Ljava/util/Map; FIELD bE lootTable Lqs; FIELD bF lootTableSeed J FIELD bG holdingEntity Laid; FIELD bH holdingEntityId I FIELD bI leashTag Lib; FIELD bJ walkTarget Lev; FIELD bK walkTargetRange F FIELD b MOB_FLAGS Lqh; FIELD br moveControl Lalv; FIELD bs jumpControl Lalt; FIELD bt navigation Lapb; FIELD bu goalSelector Lamr; FIELD bv targetSelector Lamr; FIELD bw handDropChances [F FIELD bx armorDropChances [F FIELD by visibilityCache Lapn; FIELD bz handItems Lfj; FIELD c bodyControl Lalp; FIELD d target Laim; FIELD e ambientSoundChance I FIELD f experiencePoints I FIELD g lookControl Lalu; METHOD (Laih;Lbha;)V ARG 1 type METHOD A getMinAmbientSoundDelay ()I METHOD B playAmbientSound ()V METHOD D playSpawnEffects ()V METHOD F getAmbientSound ()Lyi; METHOD G getLootTableId ()Lqs; METHOD H cannotDespawn ()Z METHOD I checkDespawn ()V METHOD J sendAiDebugData ()V METHOD K mobTick ()V METHOD L getLookPitchSpeed ()I METHOD a changeAngle (FFF)F ARG 1 oldAngle ARG 2 newAngle ARG 3 maxChangeInAngle METHOD a initEquipment (Lagw;)V METHOD a lookAtEntity (Laid;FF)V ARG 1 targetEntity ARG 2 maxYawChange ARG 3 maxPitchChange METHOD a setEquipmentDropChance (Laii;F)V ARG 1 slot METHOD a getEquipmentForSlot (Laii;I)Lbbp; ARG 0 equipmentSlot ARG 1 equipmentLevel METHOD a loot (Lati;)V ARG 1 item METHOD a canBeLeashedBy (Lavr;)Z ARG 1 player METHOD a interactMob (Lavr;Lagx;)Z ARG 1 player ARG 2 hand METHOD a isHolding (Lbbp;)Z METHOD a isBetterItemFor (Lbbu;Lbbu;Laii;)Z ARG 1 current ARG 2 previous ARG 3 slot METHOD a initialize (Lbhb;Lagw;Laip;Laiy;Lib;)Laiy; ARG 3 difficulty METHOD a canSpawn (Lbhb;Laip;)Z METHOD a canSpawn (Lbhd;)Z ARG 1 world METHOD a getPathNodeTypeWeight (Lcmv;)F METHOD a setPathNodeTypeWeight (Lcmv;F)V ARG 1 type METHOD a isInWalkTargetRange (Lev;)Z METHOD a setWalkTarget (Lev;I)V METHOD a detachLeash (ZZ)V ARG 1 sendPacket METHOD b updateEnchantments (Lagw;)V ARG 1 difficulty METHOD b attachLeash (Laid;Z)V ARG 1 entity METHOD b canEquipmentSlotContain (Laii;Lbbu;)Z ARG 0 slot ARG 1 item METHOD b createNavigation (Lbha;)Lapb; ARG 1 world METHOD c canImmediatelyDespawn (D)Z ARG 1 distanceSquared METHOD c spawnsTooManyForEachTry (I)Z ARG 1 count METHOD d setHoldingEntityId (I)V ARG 1 id METHOD d getDropChance (Laii;)F METHOD dA canBeControlledByRider ()Z METHOD dB setPersistent ()V METHOD dC canPickUpLoot ()Z METHOD dD isPersistent ()Z METHOD dE isInWalkTargetRange ()Z METHOD dF getWalkTarget ()Lev; METHOD dG getWalkTargetRange ()F METHOD dI hasWalkTargetRange ()Z METHOD dJ updateLeash ()V METHOD dK isLeashed ()Z METHOD dL getHoldingEntity ()Laid; METHOD dM isAiDisabled ()Z METHOD dN isLeftHanded ()Z METHOD dO isAttacking ()Z METHOD dP isInDaylight ()Z METHOD dQ deserializeLeashTag ()V METHOD dy getLookYawSpeed ()I METHOD dz getLimitPerChunk ()I METHOD e (FF)F ARG 1 yaw METHOD g setTarget (Laim;)V ARG 1 target METHOD g canPickupItem (Lbbu;)Z METHOD h getPreferredEquipmentSlot (Lbbu;)Laii; ARG 0 stack METHOD l resetSoundDelay ()V METHOD n initGoals ()V METHOD n setCanPickUpLoot (Z)V METHOD o createBodyControl ()Lalp; METHOD o setAiDisabled (Z)V METHOD p getLookControl ()Lalu; METHOD p setLeftHanded (Z)V ARG 1 leftHanded METHOD q setAttacking (Z)V ARG 1 attacking METHOD r getMoveControl ()Lalv; METHOD r setForwardSpeed (F)V ARG 1 forwardSpeed METHOD s getJumpControl ()Lalt; METHOD s setUpwardSpeed (F)V ARG 1 upwardSpeed METHOD t setSidewaysSpeed (F)V ARG 1 sidewaysMovement METHOD u getNavigation ()Lapb; METHOD v getVisibilityCache ()Lapn; METHOD w getTarget ()Laim; METHOD z onEatingGrass ()V