CLASS ank net/minecraft/block/Block CLASS ank$a EnumOffsetType FIELD a NONE Lank$a; FIELD b XZ Lank$a; FIELD c XYZ Lank$a; FIELD A stateFactory Lavf; FIELD a AIR_ID Lmd; FIELD b creativeTab Lagf; FIELD c defaultState Lave; FIELD d translationKey Ljava/lang/String; FIELD h REGISTRY Lec; FIELD i BLOCKSTATE_ID_LIST Leh; FIELD j FULL_BLOCK_BOX Lbfm; FIELD k NULL_BOX Lbfm; FIELD l fullBounds Z FIELD m lightOpacityLevel I FIELD n allowsLightTransmission Z FIELD o lightEmissionLevel I FIELD p transparent Z FIELD q hardness F FIELD r explosionResistance F FIELD s miningStats Z FIELD t tickRandomly Z FIELD u hasBlockEntity Z FIELD v soundGroup Lasm; FIELD w particleGravityStrength F FIELD x material Lbbk; FIELD y mapColor Lbbl; FIELD z friction F METHOD (Lbbk;)V ARG 0 material METHOD (Lbbk;Lbbl;)V ARG 0 material ARG 1 mapColor METHOD a getTranslationKey ()Ljava/lang/String; METHOD a setLightEmission (F)Lank; ARG 0 emission METHOD a deserializeState (I)Lave; ARG 0 meta METHOD a register (ILjava/lang/String;Lank;)V ARG 0 id ARG 1 identifier ARG 2 block METHOD a getDropAmount (ILjava/util/Random;)I ARG 0 fortune ARG 1 random METHOD a register (ILmd;Lank;)V ARG 0 id ARG 1 identifier ARG 2 block METHOD a setCreativeTab (Lagf;)Lank; ARG 0 creativeTab METHOD a getBlockFromItem (Lahd;)Lank; ARG 0 item METHOD a addStacksForDisplay (Lahd;Lagf;Lem;)V ARG 0 item ARG 1 tab ARG 2 list METHOD a addInformation (Lahf;Lacu;Ljava/util/List;Z)V ARG 0 stack ARG 1 player ARG 2 tooltip ARG 3 debugEnabled METHOD a shouldDropItemsOnExplosion (Lald;)Z ARG 0 explosion METHOD a getTickRate (Lali;)I ARG 0 world METHOD a afterBreak (Lali;Lacu;Ldx;Lave;Latu;Lahf;)V ARG 0 world ARG 1 player ARG 2 pos ARG 3 state ARG 4 blockEntity ARG 5 stack METHOD a canPlaceAt (Lali;Ldx;)Z ARG 0 world ARG 1 pos METHOD a onBlockBreakStart (Lali;Ldx;Lacu;)V ARG 0 world ARG 1 pos ARG 2 player METHOD a dropStack (Lali;Ldx;Lahf;)V ARG 0 world ARG 1 pos ARG 2 stack METHOD a onDestroyedByExplosion (Lali;Ldx;Lald;)V ARG 0 world ARG 1 pos ARG 2 explosion METHOD a getPickStack (Lali;Ldx;Lave;)Lahf; ARG 0 world ARG 1 pos ARG 2 state METHOD a dropItems (Lali;Ldx;Lave;FI)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 dropChance ARG 4 fortune METHOD a onBreak (Lali;Ldx;Lave;Lacu;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 player METHOD a activate (Lali;Ldx;Lave;Lacu;Lsw;Lee;FFF)Z ARG 0 world ARG 1 pos ARG 2 state ARG 3 player ARG 4 hand ARG 5 facing ARG 6 hitX ARG 7 hitY ARG 8 hitZ METHOD a onEntityCollision (Lali;Ldx;Lave;Lub;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 entity METHOD a onPlaced (Lali;Ldx;Lave;Luk;Lahf;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 placer ARG 4 stack METHOD a getStateForPlacement (Lali;Ldx;Lee;FFFILuk;)Lave; ARG 0 world ARG 1 pos ARG 2 facing ARG 3 hitX ARG 4 hitY ARG 5 hitZ ARG 6 metadata ARG 7 player METHOD a onSteppedOn (Lali;Ldx;Lub;)V ARG 0 world ARG 1 pos ARG 2 entity METHOD a onLandedUpon (Lali;Ldx;Lub;F)V ARG 0 world ARG 1 pos ARG 2 entity ARG 3 fallDistance METHOD a adjustMovement (Lali;Ldx;Lub;Lbfp;)Lbfp; ARG 0 world ARG 1 pos ARG 2 entity ARG 3 movement METHOD a onEntityLand (Lali;Lub;)V ARG 0 world ARG 1 entity METHOD a isAir (Lalm;Ldx;)Z ARG 0 view ARG 1 pos METHOD a getRawIdFromBlock (Lank;)I ARG 0 block METHOD a areEqual (Lank;Lank;)Z ARG 0 first ARG 1 second METHOD a setSoundGroup (Lasm;)Lank; ARG 0 value METHOD a getRenderType (Lave;)Larx; ARG 0 state METHOD a calcBlockBreakingDelta (Lave;Lacu;Lali;Ldx;)F ARG 0 state ARG 1 player ARG 2 world ARG 3 pos METHOD a getHardness (Lave;Lali;Ldx;)F ARG 0 state ARG 1 world ARG 2 pos METHOD a onBlockAction (Lave;Lali;Ldx;II)Z ARG 0 state ARG 1 world ARG 2 pos METHOD a update (Lave;Lali;Ldx;Lank;Ldx;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 block ARG 4 updatePos METHOD a addBoundingBoxes (Lave;Lali;Ldx;Lbfm;Ljava/util/List;Lub;Z)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 bounds ARG 4 list ARG 5 entity METHOD a rayTrace (Lave;Lali;Ldx;Lbfp;Lbfp;)Lbfn; ARG 0 state ARG 1 world ARG 2 pos ARG 3 begin ARG 4 end METHOD a randomDisplayTick (Lave;Lali;Ldx;Ljava/util/Random;)V ARG 0 state ARG 1 world ARG 2 pos ARG 3 rand METHOD a getCollisionBox (Lave;Lalm;Ldx;)Lbfm; ARG 0 state ARG 1 view ARG 2 pos METHOD a shouldRenderSide (Lave;Lalm;Ldx;Lee;)Z ARG 0 state ARG 1 view ARG 2 pos ARG 3 facing METHOD a applyMirror (Lave;Laqm;)Lave; ARG 0 state ARG 1 mirror METHOD a applyRotation (Lave;Lasa;)Lave; ARG 0 state ARG 1 rotation METHOD a getDropItem (Lave;Ljava/util/Random;I)Lahd; ARG 0 state ARG 1 random ARG 2 fortune METHOD a allowsSpawning (Lave;Lub;)Z ARG 0 state ARG 1 entity METHOD a canCollideWith (Lave;Z)Z ARG 0 state METHOD a addCollisionBox (Ldx;Lbfm;Ljava/util/List;Lbfm;)V ARG 0 pos ARG 1 mask ARG 2 list ARG 3 box METHOD a rayTrace (Ldx;Lbfp;Lbfp;Lbfm;)Lbfn; ARG 0 pos ARG 1 begin ARG 2 end ARG 3 box METHOD a getDropAmount (Ljava/util/Random;)I ARG 0 random METHOD a getExplosionResistance (Lub;)F ARG 0 entity METHOD a setTickRandomly (Z)Lank; ARG 0 tickRandomly METHOD b createStateFactory ()Lavf; METHOD b setExplosionResistance (F)Lank; ARG 0 value METHOD b getBlockByRawId (I)Lank; ARG 0 id METHOD b dropExperience (Lali;Ldx;I)V ARG 0 world ARG 1 pos ARG 2 amount METHOD b onBlockRemoved (Lali;Ldx;Lave;)V ARG 0 world ARG 1 pos ARG 2 state METHOD b dropItems (Lali;Ldx;Lave;I)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 fortune METHOD b randomTick (Lali;Ldx;Lave;Ljava/util/Random;)V ARG 0 world ARG 1 pos ARG 2 state ARG 3 random METHOD b canPlaceAtSide (Lali;Ldx;Lee;)Z ARG 0 world ARG 1 pos ARG 2 side METHOD b isNotSolid (Lalm;Ldx;)Z ARG 0 view ARG 1 pos METHOD b isEqual (Lank;)Z ARG 0 other METHOD b isFullBoundsCubeForCulling (Lave;)Z ARG 0 state METHOD b getBoundingBoxClient (Lave;Lali;Ldx;)Lbfm; ARG 0 state ARG 1 world ARG 2 pos METHOD b getBoundingBox (Lave;Lalm;Ldx;)Lbfm; ARG 0 state ARG 1 view ARG 2 pos METHOD b getWeakRedstonePower (Lave;Lalm;Ldx;Lee;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD b getByBlockById (Ljava/lang/String;)Lank; ARG 0 id METHOD c getTranslatedName ()Ljava/lang/String; METHOD c setHardness (F)Lank; ARG 0 hardness METHOD c getStateByRawId (I)Lave; ARG 0 id METHOD c onBlockAdded (Lali;Ldx;Lave;)V ARG 0 world ARG 1 pos ARG 2 state METHOD c isFullBoundsCubeForConnection (Lave;)Z ARG 0 state METHOD c getComparatorOutput (Lave;Lali;Ldx;)I ARG 0 state ARG 1 world ARG 2 pos METHOD c getRenderingState (Lave;Lalm;Ldx;)Lave; ARG 0 state ARG 1 view ARG 2 pos METHOD c getStrongRedstonePower (Lave;Lalm;Ldx;Lee;)I ARG 0 state ARG 1 view ARG 2 pos ARG 3 facingFrom METHOD c setTranslationKey (Ljava/lang/String;)Lank; ARG 0 value METHOD d canMobSpawnInside ()Z METHOD d setLightOpacityLevel (I)Lank; ARG 0 value METHOD d (Lali;Ldx;Lave;)V METHOD d getDropItemDamage (Lave;)I ARG 0 state METHOD d getBlockBrightness (Lave;Lalm;Ldx;)I ARG 0 state ARG 1 view ARG 2 pos METHOD e serializeState (Lave;)I ARG 0 state METHOD e getOffsetPos (Lave;Lalm;Ldx;)Lbfp; ARG 0 state ARG 1 view ARG 2 pos METHOD f getRenderLayer ()Lala; METHOD f getAmbientOcclusionLightLevel (Lave;)F ARG 0 state METHOD g emitsRedstonePower (Lave;)Z ARG 0 state METHOD h onRainTick (Lali;Ldx;)V ARG 0 world ARG 1 pos METHOD h getPistonBehavior (Lave;)Lbbn; ARG 0 state METHOD j setUnbreakable ()Lank; METHOD j getRawIdFromBlockState (Lave;)I ARG 0 state METHOD k shouldTickRandomly ()Z METHOD k hasSolidTopSurface (Lave;)Z ARG 0 state METHOD l hasBlockEntity ()Z METHOD l isFullBoundsCube (Lave;)Z ARG 0 state METHOD m canCollideWith ()Z METHOD m getLightOpacityLevel (Lave;)I ARG 0 state METHOD n shouldDropSilkTouch ()Z METHOD n allowsLightTransmission (Lave;)Z ARG 0 state METHOD o hasMiningStats ()Z METHOD o getLightEmissionLevel (Lave;)I ARG 0 state METHOD p disableMiningStats ()Lank; METHOD p isTransparent (Lave;)Z ARG 0 state METHOD q getCreativeTab ()Lagf; METHOD q getMaterial (Lave;)Lbbk; ARG 0 state METHOD r canUpdate ()Z METHOD r getMapColor (Lave;)Lbbl; ARG 0 state METHOD s getStateFactory ()Lavf; METHOD s isFullBoundsCubeForRendering (Lave;)Z ARG 0 state METHOD t getDefaultState ()Lave; METHOD t isSimpleFullBlock (Lave;)Z ARG 0 state METHOD u getOffsetType ()Lank$a; METHOD u canSuffocate (Lave;)Z ARG 0 state METHOD v getSoundGroup ()Lasm; METHOD v hasBlockEntityBreakingRender (Lave;)Z ARG 0 state METHOD w registerDefaults ()V METHOD w getStackFromState (Lave;)Lahf; ARG 0 state METHOD x hasComparatorOutput (Lave;)Z ARG 0 state METHOD y setDefaultState (Lave;)V ARG 0 state