CLASS adh net/minecraft/entity/projectile/EntityShulkerBullet METHOD B_ update ()V METHOD a shouldRender (D)Z ARG 0 distanceSq METHOD a deserializeCustomData (Lfc;)V ARG 0 tag METHOD a damage (Ltm;F)Z ARG 0 source ARG 1 damage METHOD aM isOnFire ()Z METHOD at doesCollide ()Z METHOD b serializeCustomData (Lfc;)V ARG 0 tag METHOD bF getSoundCategory ()Lpd; METHOD i initDataTracker ()V