CLASS agj net/minecraft/item/ItemDye FIELD a COLOR [I METHOD a activate (Lacu;Lali;Ldx;Lsw;Lee;FFF)Lsy; ARG 0 player ARG 1 world ARG 2 pos ARG 3 hand ARG 4 side ARG 5 posX ARG 6 posY ARG 7 posZ METHOD a addStacksForDisplay (Lahd;Lagf;Lem;)V ARG 0 item ARG 1 tab ARG 2 items METHOD a getTranslationKey (Lahf;)Ljava/lang/String; ARG 0 stack METHOD a interactWithEntity (Lahf;Lacu;Luk;Lsw;)Z ARG 0 stack ARG 1 player ARG 2 target ARG 3 hand METHOD a applyBonemeal (Lahf;Lali;Ldx;)Z ARG 0 stack ARG 1 world ARG 2 pos METHOD a afterBonemealApplied (Lali;Ldx;I)V ARG 0 world ARG 1 pos ARG 2 particleCount