CLASS aly net/minecraft/world/biome/BiomeGenerator FIELD A surfaceDecorationCountFraction F FIELD B flowerCount I FIELD C tallGrassCount I FIELD D deadBushCount I FIELD E caveMushroomBrownCount I FIELD F reedsCount I FIELD G cactusCount I FIELD H surfaceGravelCount I FIELD I surfaceSandCount I FIELD J surfaceClayCount I FIELD K hugeMushroomCount I FIELD L springs Z FIELD a decorating Z FIELD b chunkPos Ldx; FIELD c settings Laxi; FIELD d surfaceClay Layf; FIELD e surfaceSand Layf; FIELD f surfaceGravel Layf; FIELD g depositDirt Layf; FIELD h depositGravel Layf; FIELD i depositGranite Layf; FIELD j depositDiorite Layf; FIELD k depositAndesite Layf; FIELD l depositCoal Layf; FIELD m depositiron Layf; FIELD n depositGold Layf; FIELD o depositRedstone Layf; FIELD p depositDiamond Layf; FIELD q depositLapis Layf; FIELD r flower Layg; FIELD s caveMushroomBrown Layf; FIELD t caveMushroomRed Layf; FIELD u hugeMushroom Layf; FIELD v reeds Layf; FIELD w cactus Layf; FIELD x waterlily Layf; FIELD y waterlilyCount I FIELD z surfaceDecorationCount I METHOD a generateDeposits (Lali;Ljava/util/Random;)V ARG 0 world ARG 1 rand METHOD a generateAtHeight (Lali;Ljava/util/Random;ILayf;II)V ARG 0 world ARG 1 rand ARG 2 count ARG 3 decorator ARG 4 minHeight ARG 5 maxHeight METHOD a decorate (Lali;Ljava/util/Random;Lalv;Ldx;)V ARG 0 world ARG 1 rand ARG 2 biome ARG 3 chunkPos METHOD a decorate (Lalv;Lali;Ljava/util/Random;)V ARG 0 biome ARG 1 world ARG 2 rand METHOD b generateWithSpread (Lali;Ljava/util/Random;ILayf;II)V ARG 0 world ARG 1 rand ARG 2 count ARG 3 decorator ARG 4 centerHeight ARG 5 spread