CLASS au net/minecraft/advancement/criterion/TriggerInventoryChanged CLASS au$a Handler FIELD a manager Lqe; FIELD b conditions Ljava/util/Set; METHOD (Lqe;)V ARG 0 manager METHOD a isEmpty ()Z METHOD a handle (Lapq;)V ARG 0 inv METHOD a addCondition (Ls$a;)V ARG 0 condition METHOD b removeCondition (Ls$a;)V ARG 0 condition CLASS au$b Conditions FIELD a occupied Lbc$d; FIELD b full Lbc$d; FIELD c empty Lbc$d; FIELD d items [Law; METHOD a matches (Lapq;)Z METHOD a items ([Law;)Lau$b; METHOD a items ([Lazs;)Lau$b; FIELD a ID Lpu; FIELD b handlers Ljava/util/Map; METHOD a getId ()Lpu; METHOD a deserializeConditions (Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;)Lt; ARG 1 obj ARG 2 context METHOD a removePlayer (Lqe;)V ARG 1 manager METHOD a addCondition (Lqe;Ls$a;)V ARG 1 manager ARG 2 condition METHOD a handle (Luc;Lapq;)V ARG 1 player ARG 2 inv METHOD b deserializeConditions (Lcom/google/gson/JsonObject;Lcom/google/gson/JsonDeserializationContext;)Lau$b; ARG 1 obj ARG 2 context METHOD b removeCondition (Lqe;Ls$a;)V ARG 1 manager ARG 2 condition