CLASS bht net/minecraft/block/BlockLever METHOD (Lbet$c;)V ARG 1 builder METHOD a isFullBoundsCubeForConnection (Lbnh;)Z ARG 1 state METHOD a getBoundingShape (Lbnh;Lazg;Leq;)Lcje; ARG 1 state ARG 2 view ARG 3 pos METHOD a getWeakRedstonePower (Lbnh;Lazg;Leq;Lev;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facingFrom METHOD a activate (Lbnh;Lazt;Leq;Lapr;Laeo;Lev;FFF)Z ARG 1 state ARG 2 world ARG 3 pos ARG 4 player ARG 5 hand ARG 6 facing ARG 7 hitX ARG 8 hitY ARG 9 hitZ METHOD a onBlockRemoved (Lbnh;Lazt;Leq;Lbnh;Z)V ARG 1 world ARG 2 world ARG 3 pos ARG 4 state METHOD a appendProperties (Lbni$a;)V ARG 1 builder METHOD b getStrongRedstonePower (Lbnh;Lazg;Leq;Lev;)I ARG 1 state ARG 2 view ARG 3 pos ARG 4 facingFrom METHOD b randomDisplayTick (Lbnh;Lazt;Leq;Ljava/util/Random;)V ARG 1 state ARG 2 world ARG 3 pos ARG 4 rand METHOD i emitsRedstonePower (Lbnh;)Z ARG 1 state