CLASS ctr net/minecraft/client/gl/GlShader CLASS ctr$a Type FIELD a VERTEX Lctr$a; FIELD b FRAGMENT Lctr$a; FIELD c name Ljava/lang/String; FIELD d fileExtension Ljava/lang/String; FIELD e glType I FIELD f loadedShaders Ljava/util/Map; METHOD a getName ()Ljava/lang/String; METHOD b getFileExtension ()Ljava/lang/String; METHOD c getLoadedShaders ()Ljava/util/Map; METHOD d getGlType ()I FIELD a shaderType Lctr$a; FIELD b name Ljava/lang/String; FIELD c shaderRef I FIELD d refCount I METHOD (Lctr$a;ILjava/lang/String;)V ARG 1 shaderType ARG 2 shaderRef METHOD a attachTo (Lctq;)V METHOD a createFromResource (Lctr$a;Ljava/lang/String;Ljava/io/InputStream;)Lctr; METHOD b getName ()Ljava/lang/String;