CLASS bwz net/minecraft/world/gen/chunk/ChunkGenerator FIELD a world Lbhj; FIELD b seed J FIELD c biomeSource Lbih; FIELD d config Lbym; METHOD (Lbhj;Lbih;Lbym;)V ARG 1 world ARG 2 biomeSource ARG 3 config METHOD a getConfig ()Lbym; METHOD a getHeightOnGround (IILbyr$a;)I ARG 1 x ARG 2 z ARG 3 heightmapType METHOD a getEntitySpawnList (Lait;Lev;)Ljava/util/List; METHOD a locateStructure (Lbhi;Ljava/lang/String;Lev;IZ)Lev; ARG 1 world ARG 2 id ARG 3 center ARG 4 radius ARG 5 skipExistingChunks METHOD a addStructureReferences (Lbhj;Lbwy;)V ARG 1 world METHOD a hasStructure (Lbif;Lcel;)Z METHOD a populateBiomes (Lbwy;)V METHOD a setStructureStarts (Lbwy;Lbwz;Lcjg;)V METHOD a carve (Lbwy;Lbyq$a;)V ARG 1 chunk ARG 2 carverStep METHOD a spawnEntities (Lvg;ZZ)V ARG 2 spawnMonsters ARG 3 spawnAnimals METHOD a generateFeatures (Lvm;)V METHOD a getDecorationBiome (Lvm;Lev;)Lbif; METHOD b getSpawnHeight ()I METHOD b populateNoise (Lbhj;Lbwy;)V ARG 1 world ARG 2 chunk METHOD b getStructureConfig (Lbif;Lcel;)Lcbf; METHOD b getDecorationBiome (Lbwy;)Lbif; METHOD b populateEntities (Lvm;)V METHOD c getBiomeSource ()Lbih; METHOD c getHeightInGround (IILbyr$a;)I METHOD c buildSurface (Lbwy;)V ARG 1 chunk METHOD d getSeed ()J METHOD e getMaxY ()I METHOD f getSeaLevel ()I