CLASS clr net/minecraft/entity/ai/pathing/Path FIELD a nodes [Lclp; FIELD e currentNodeIndex I FIELD f length I METHOD ([Lclp;)V ARG 1 nodes METHOD a next ()V METHOD a getNode (I)Lclp; ARG 1 index METHOD a setNode (ILclp;)V ARG 1 index ARG 2 node METHOD a getNodePosition (Lahw;)Lcqg; METHOD a getNodePosition (Lahw;I)Lcqg; ARG 1 entity ARG 2 index METHOD a equalsPath (Lclr;)Z METHOD b isFinished ()Z METHOD b setLength (I)V ARG 1 length METHOD c getEnd ()Lclp; METHOD c setCurrentNodeIndex (I)V ARG 1 index METHOD d getNodes ()[Lclp; METHOD e getLength ()I METHOD f getCurrentNodeIndex ()I METHOD g getCurrentPosition ()Lcqg;