CLASS ckk net/minecraft/fluid/BaseFluid FIELD a FALLING Lbvq; FIELD b LEVEL Lbvy; FIELD f shapeCache Ljava/util/Map; METHOD a getFlowing (IZ)Lckm; ARG 1 level ARG 2 still METHOD a (Lbgz;Lev;Lbuy;)Lckm; ARG 1 world ARG 2 pos ARG 3 state METHOD a getState (Z)Lckm; ARG 1 still METHOD c isFluidAboveEqual (Lckm;Lbgh;Lev;)Z ARG 0 state ARG 1 view ARG 2 pos METHOD e getFlowing ()Lckl; METHOD f getStill ()Lckl;